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feat(武器系统): 添加武器类型支持及相关组件
- 在FeedName.gd中新增WEAPON枚举类型及对应翻译和颜色配置 - 在Feed.gd中添加weapons数组和weaponsBox容器 - 新增WeaponShow.tscn武器展示组件 - 添加NuclearBomb.tscn核弹武器示例 - 修改ComponentManager.gd中主题文件加载路径 - 更新FeedCardBase.tscn和FeedName.tscn以支持武器显示
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@@ -1,8 +1,7 @@
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[gd_scene load_steps=6 format=3 uid="uid://bykwevnv7keeh"]
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[gd_scene load_steps=5 format=3 uid="uid://bykwevnv7keeh"]
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[ext_resource type="Script" path="res://scripts/Structs/Feed.gd" id="1_2ea75"]
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[ext_resource type="Theme" uid="uid://dhvs6urgf6jr5" path="res://themes/main.tres" id="2_lvrpo"]
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[ext_resource type="Texture2D" uid="uid://dwwpkn4q07ja2" path="res://icon.svg" id="3_v6s0y"]
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[ext_resource type="PackedScene" uid="uid://bt370a1djjg5p" path="res://components/UI/FeedName.tscn" id="4_aewpy"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_n2ewr"]
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@@ -48,7 +47,6 @@ custom_minimum_size = Vector2(75, 75)
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 0
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texture = ExtResource("3_v6s0y")
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expand_mode = 1
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stretch_mode = 5
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@@ -61,6 +59,10 @@ quality = 1
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unique_name_in_owner = true
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layout_mode = 2
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[node name="weapons" type="VBoxContainer" parent="container"]
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unique_name_in_owner = true
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layout_mode = 2
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[node name="costs" type="GridContainer" parent="container"]
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unique_name_in_owner = true
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layout_mode = 2
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