diff --git a/components/Bullets/HeavyCrystal.tscn b/components/Bullets/HeavyCrystal.tscn index 8ff7bec..15da17d 100644 --- a/components/Bullets/HeavyCrystal.tscn +++ b/components/Bullets/HeavyCrystal.tscn @@ -6,7 +6,7 @@ [ext_resource type="Shader" path="res://shaders/Ring.gdshader" id="2_utujj"] [ext_resource type="Script" path="res://scripts/Contents/Bullets/BossAttack/KukeMC/HeavyCrystal.gd" id="2_ygemv"] -[sub_resource type="ShaderMaterial" id="ShaderMaterial_1i43q"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_41i4d"] shader = ExtResource("2_utujj") shader_parameter/inner = 0.95 shader_parameter/outer = 1.0 @@ -132,14 +132,14 @@ curve = SubResource("Curve_cy4lq") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_hgwnm"] particle_flag_disable_z = true emission_shape = 1 -emission_sphere_radius = 5.0 +emission_sphere_radius = 10.0 angle_min = 1.07288e-05 angle_max = 360.0 angle_curve = SubResource("CurveTexture_0a8st") direction = Vector3(-1, 0, 0) spread = 0.0 initial_velocity_min = 300.0 -initial_velocity_max = 600.0 +initial_velocity_max = 400.0 gravity = Vector3(0, 0, 0) scale_min = 3.0 scale_max = 6.0 @@ -159,7 +159,7 @@ autoSpawnAnimation = true [node name="track" type="Node2D" parent="." index="0"] unique_name_in_owner = true -material = SubResource("ShaderMaterial_1i43q") +material = SubResource("ShaderMaterial_41i4d") script = ExtResource("2_75div") size = Vector2(300, 300) color = Color(0.869998, 0.686414, 0.917359, 1) @@ -177,8 +177,8 @@ libraries = { [node name="trail" type="GPUParticles2D" parent="texture" index="1"] unique_name_in_owner = true z_index = -1 -position = Vector2(-20.6667, 0) -amount = 100 +position = Vector2(11.3333, 0) +amount = 150 process_material = SubResource("ParticleProcessMaterial_hgwnm") local_coords = true