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fix(子弹): 使用lerp_angle平滑旋转并调整追踪速度
修改BigLaser和Diamond子弹的旋转逻辑,使用lerp_angle实现平滑过渡 调整Diamond子弹的追踪速度系数从0.1提高到0.2
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@@ -2,7 +2,7 @@ extends BulletBase
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class_name BigLaser
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func ai():
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rotation = (get_global_mouse_position() - position).angle()
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rotation = lerp_angle(rotation, ((get_global_mouse_position() - position).angle()), 0.05)
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position = launcher.texture.global_position
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func applyDot():
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hitbox.disabled = true
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