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feat(武器系统): 添加武器升华功能并优化相关代码
- 在Weapon.gd中添加sublimateToggled信号 - 为武器添加默认的升华选项"强化攻击" - 优化WeaponPanel.gd中的变量类型声明 - 修改Tree.gd中的描述文本使其更准确
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@@ -25,7 +25,7 @@ func sublimateOptions() -> Array[SublimateOption]:
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1,
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CategoryStore.Quality.RARE
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),
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SublimateOption.new("亏心", "扣除你的所有幸运,每点幸运增加1%弹反概率",
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SublimateOption.new("亏心", "消耗所有幸运,每点幸运增加1%弹反概率",
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func(w: Weapon, e: EntityBase):
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w.addStoreExtra("rate", e.fields[FieldStore.Entity.LUCK_VALUE]),
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1,
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