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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(保存系统): 实现游戏存档功能
添加SaveEngine类用于处理游戏存档的序列化、加载和应用 修改GameBusManager在游戏重启时自动保存和加载存档 扩展JsonTool功能以支持文件解析和字符串序列化 更新StarterPanel添加教程观看状态保存
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@@ -1,9 +1,14 @@
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class_name JsonTool
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static func parseJson(filePath: String):
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static func parseFromFile(filePath: String):
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var file = FileAccess.open(filePath, FileAccess.READ)
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var json = file.get_as_text()
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file.close()
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if file is FileAccess:
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var json = file.get_as_text()
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file.close()
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return parseFromText(json)
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static func parseFromText(text: String):
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var jsonObj = JSON.new()
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jsonObj.parse(json)
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jsonObj.parse(text)
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return jsonObj.data
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static func stringify(data: Variant):
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return JSON.stringify(data, " ")
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