diff --git a/components/Characters/Rooster.tscn b/components/Characters/Rooster.tscn index f0be50d..bcb5ac3 100644 --- a/components/Characters/Rooster.tscn +++ b/components/Characters/Rooster.tscn @@ -2,7 +2,7 @@ [ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"] [ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"] -[ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="3_0omr3"] +[ext_resource type="PackedScene" uid="uid://sp8f50c5mxyc" path="res://components/Weapons/Shield.tscn" id="3_0omr3"] [ext_resource type="AudioStream" uid="uid://dclinyhu256xi" path="res://resources/sounds/effect/Low Whoosh.mp3" id="3_4syso"] [ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"] [ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"] @@ -56,8 +56,7 @@ metadata/_edit_vertical_guides_ = [71.0] [node name="weaponStore" parent="." index="1"] process_mode = 4 -[node name="PurpleCrystal" parent="weaponStore" index="0" instance=ExtResource("3_0omr3")] -debugRebuild = false +[node name="Shield" parent="weaponStore" index="0" instance=ExtResource("3_0omr3")] [node name="sprint" parent="sounds" index="0"] stream = ExtResource("4_66s6c") diff --git a/components/Summons/Shield.tscn b/components/Summons/Shield.tscn new file mode 100644 index 0000000..46d2047 --- /dev/null +++ b/components/Summons/Shield.tscn @@ -0,0 +1,61 @@ +[gd_scene load_steps=9 format=3 uid="uid://bjuf0n8y5fxw4"] + +[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_xnsmi"] +[ext_resource type="Script" uid="uid://fc3pppnguup" path="res://scripts/Contents/Summons/Shield.gd" id="2_1x6ja"] +[ext_resource type="Shader" uid="uid://cnc1n2042ntv5" path="res://shaders/Ring.gdshader" id="3_ddbxg"] +[ext_resource type="Script" uid="uid://cgb01lelfg73p" path="res://scripts/Statemachine/ShaderStage.gd" id="4_cg4js"] + +[sub_resource type="SpriteFrames" id="SpriteFrames_1x6ja"] +animations = [{ +"frames": [], +"loop": true, +"name": &"idle", +"speed": 5.0 +}, { +"frames": [], +"loop": true, +"name": &"walk", +"speed": 5.0 +}] + +[sub_resource type="ShaderMaterial" id="ShaderMaterial_ddbxg"] +shader = ExtResource("3_ddbxg") +shader_parameter/inner = 0.9499999787656 +shader_parameter/outer = 0.999999977648 +shader_parameter/alpha = 1.0 + +[sub_resource type="ShaderMaterial" id="ShaderMaterial_cg4js"] +shader = ExtResource("3_ddbxg") +shader_parameter/inner = 0.0 +shader_parameter/outer = 0.999999977648 +shader_parameter/alpha = 0.2999999932944 + +[sub_resource type="CircleShape2D" id="CircleShape2D_ddbxg"] +radius = 150.0 + +[node name="Sheild" instance=ExtResource("1_xnsmi")] +script = ExtResource("2_1x6ja") +attraction = 0.0 + +[node name="texture" parent="." index="3"] +sprite_frames = SubResource("SpriteFrames_1x6ja") + +[node name="circle" type="Node2D" parent="texture/staticBackground" index="0"] +material = SubResource("ShaderMaterial_ddbxg") +script = ExtResource("4_cg4js") +size = Vector2(300, 300) +color = Color(1, 0.76694965, 0, 1) +metadata/_custom_type_script = "uid://cgb01lelfg73p" + +[node name="circle2" type="Node2D" parent="texture/staticBackground" index="1"] +material = SubResource("ShaderMaterial_cg4js") +script = ExtResource("4_cg4js") +size = Vector2(300, 300) +color = Color(1, 0.76694965, 0, 1) +metadata/_custom_type_script = "uid://cgb01lelfg73p" + +[node name="hitbox" parent="texture/hurtbox" index="0"] +shape = SubResource("CircleShape2D_ddbxg") + +[node name="statebar" parent="." index="4"] +position = Vector2(-1, -217) diff --git a/components/Weapons/Shield.tscn b/components/Weapons/Shield.tscn new file mode 100644 index 0000000..407f01b --- /dev/null +++ b/components/Weapons/Shield.tscn @@ -0,0 +1,30 @@ +[gd_scene load_steps=4 format=3 uid="uid://sp8f50c5mxyc"] + +[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_rax6s"] +[ext_resource type="Texture2D" uid="uid://b6tr2k13qog0j" path="res://resources/weapons/shield.png" id="2_gcjwh"] +[ext_resource type="Script" uid="uid://dcacy48pcfci3" path="res://scripts/Contents/Weapons/Shield.gd" id="2_s74sn"] + +[node name="Shield" instance=ExtResource("1_rax6s")] +script = ExtResource("2_s74sn") +avatarTexture = ExtResource("2_gcjwh") +displayName = "音元水晶" +store = { +"atk": 200 +} +descriptionTemplate = "召唤一个可抵挡$atk点伤害的[b]音元护盾[/b]。" +debugRebuild = true + +[node name="avatar" parent="container/info" index="0"] +texture = ExtResource("2_gcjwh") + +[node name="beachball" parent="container/info/infos" index="1"] +count = 500 + +[node name="soul" parent="container/info/infos" index="2"] +count = 1 + +[node name="name" parent="container/info" index="2"] +displayName = "音元水晶" + +[node name="description" parent="container" index="2"] +text = "[center]召唤一个可抵挡[color=cyan]200[/color]点伤害的[b]音元护盾[/b]。[/center]" diff --git a/resources/weapons/shield.png b/resources/weapons/shield.png new file mode 100644 index 0000000..a9aa92d Binary files /dev/null and b/resources/weapons/shield.png differ diff --git a/resources/weapons/shield.png.import b/resources/weapons/shield.png.import new file mode 100644 index 0000000..bc80498 --- /dev/null +++ b/resources/weapons/shield.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b6tr2k13qog0j" +path="res://.godot/imported/shield.png-03d91a01225020f1df846d8ad3b19364.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resources/weapons/shield.png" +dest_files=["res://.godot/imported/shield.png-03d91a01225020f1df846d8ad3b19364.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/scripts/Contents/AIPresets/Summon.gd b/scripts/Contents/AIPresets/Summon.gd new file mode 100644 index 0000000..a52d529 --- /dev/null +++ b/scripts/Contents/AIPresets/Summon.gd @@ -0,0 +1,7 @@ +class_name PresetSummonAI + +static func lockMaster(summon: SummonBase, myMaster: EntityBase, onTexture: bool = false) -> void: + if onTexture: + summon.position = myMaster.texture.global_position + else: + summon.position = myMaster.position diff --git a/scripts/Contents/AIPresets/Summon.gd.uid b/scripts/Contents/AIPresets/Summon.gd.uid new file mode 100644 index 0000000..f69a774 --- /dev/null +++ b/scripts/Contents/AIPresets/Summon.gd.uid @@ -0,0 +1 @@ +uid://ds0dbvm0r34nv diff --git a/scripts/Contents/Summons/Shield.gd b/scripts/Contents/Summons/Shield.gd new file mode 100644 index 0000000..8a1c52d --- /dev/null +++ b/scripts/Contents/Summons/Shield.gd @@ -0,0 +1,7 @@ +extends SummonBase +class_name ShieldSummon + +func register(): + fields[FieldStore.Entity.PENARATION_RESISTANCE] = 1.0 +func ai(): + PresetSummonAI.lockMaster(self, myMaster, true) diff --git a/scripts/Contents/Summons/Shield.gd.uid b/scripts/Contents/Summons/Shield.gd.uid new file mode 100644 index 0000000..8163f7d --- /dev/null +++ b/scripts/Contents/Summons/Shield.gd.uid @@ -0,0 +1 @@ +uid://fc3pppnguup diff --git a/scripts/Contents/Weapons/Shield.gd b/scripts/Contents/Weapons/Shield.gd new file mode 100644 index 0000000..35f14ad --- /dev/null +++ b/scripts/Contents/Weapons/Shield.gd @@ -0,0 +1,13 @@ +@tool +extends Weapon +class_name ShieldWeapon + +func update(to: int, origin: Dictionary, _entity: EntityBase): + origin["atk"] += 2 * to * soulLevel + return origin +func attack(entity: EntityBase): + var summon = entity.summon(ComponentManager.getSummon("Shield")) + if !summon: return true + summon.fields[FieldStore.Entity.MAX_HEALTH] = readStore("atk") + summon.health = summon.fields[FieldStore.Entity.MAX_HEALTH] + return true diff --git a/scripts/Contents/Weapons/Shield.gd.uid b/scripts/Contents/Weapons/Shield.gd.uid new file mode 100644 index 0000000..b6fa38b --- /dev/null +++ b/scripts/Contents/Weapons/Shield.gd.uid @@ -0,0 +1 @@ +uid://dcacy48pcfci3