From b5c2152d4c87ce832e8cab215bfc6b6ca9f78d76 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=A8=E8=90=BD=E5=9F=BA=E5=9B=B4=E8=99=BE?= <3161880837@qq.com> Date: Mon, 4 May 2026 21:56:37 +0800 Subject: [PATCH] =?UTF-8?q?fix(EntityBase):=20=E9=99=90=E5=88=B6=E8=83=BD?= =?UTF-8?q?=E9=87=8F=E5=80=BC=E4=B8=8D=E8=B6=85=E8=BF=87=E6=9C=80=E5=A4=A7?= =?UTF-8?q?=E5=80=BC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit style(Starter): 更新游戏模式选项文本描述 --- components/Scenes/FullscreenPanels/Starter.tscn | 4 ++-- scripts/Statemachine/EntityBase.gd | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/components/Scenes/FullscreenPanels/Starter.tscn b/components/Scenes/FullscreenPanels/Starter.tscn index a2308b9..3b5bcbf 100644 --- a/components/Scenes/FullscreenPanels/Starter.tscn +++ b/components/Scenes/FullscreenPanels/Starter.tscn @@ -299,11 +299,11 @@ theme = ExtResource("4_lfxcn") selected = 0 allow_reselect = true item_count = 3 -popup/item_0/text = "无尽波次" +popup/item_0/text = "无尽波次·标准游戏体验" popup/item_0/id = 0 popup/item_1/text = "Boss Rush" popup/item_1/id = 1 -popup/item_2/text = "割草" +popup/item_2/text = "割草·高难度⚠️" popup/item_2/id = 2 [node name="useTutorial" type="HBoxContainer" parent="content/wrapper/layout/startGameWrapper/start/starter/singleplayer/playConfig" index="2" unique_id=2079979053] diff --git a/scripts/Statemachine/EntityBase.gd b/scripts/Statemachine/EntityBase.gd index bf07a04..d3e0761 100644 --- a/scripts/Statemachine/EntityBase.gd +++ b/scripts/Statemachine/EntityBase.gd @@ -322,6 +322,7 @@ func collectItem(itemType: ItemStore.ItemType, amount: int): UIState.showTip("[b]%s[/b]已自动强化!" % weapon.displayName) func storeEnergy(value: float, dontChangeDirection: bool = false): energy += value * fields.get(FieldStore.Entity.ENERGY_MULTIPILER) + energy = clamp(energy, 0, fields[FieldStore.Entity.MAX_ENERGY]) energyChanged.emit(energy, dontChangeDirection) func finalEnergy(base: float): return base / fields.get(FieldStore.Entity.SAVE_ENERGY)