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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-30 23:32:29 +08:00

fix(武器): 调整武器数值和配置

- 将多个武器的升级时间系数从0.05降低到0.02
- 为VectorStar、MushroomPickaxe和PurpleCrystal添加或调整costBeachball值
- 修改MushroomPickaxe的needEnergy从1.0增加到2.0
- 更新紫水晶簇的伤害显示和价格
This commit is contained in:
2025-09-20 17:37:39 +08:00
parent 8b5813fb95
commit b6662e6ffa
6 changed files with 20 additions and 12 deletions
+7 -2
View File
@@ -8,6 +8,7 @@
script = ExtResource("2_5dp3e")
avatarTexture = ExtResource("2_u2d30")
displayName = "蘑菇矿挖爪"
costBeachball = 750
store = {
"atk": 1,
"count": 5.0,
@@ -19,13 +20,17 @@ storeType = {
"rate": 2
}
descriptionTemplate = "命中时造成$atk点伤害,有$rate概率挖出1~$count个随机物品。"
needEnergy = 1.0
needEnergy = 2.0
debugRebuild = true
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_u2d30")
[node name="energy" parent="container/info/infos/energyInfo" index="1"]
text = "1.0"
text = "2.0"
[node name="beachball" parent="container/info/infos/beachballInfo" index="1"]
text = "750"
[node name="name" parent="container/info" index="2"]
displayName = "蘑菇矿挖爪"