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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-29 06:52:29 +08:00

fix(武器): 调整武器数值和配置

- 将多个武器的升级时间系数从0.05降低到0.02
- 为VectorStar、MushroomPickaxe和PurpleCrystal添加或调整costBeachball值
- 修改MushroomPickaxe的needEnergy从1.0增加到2.0
- 更新紫水晶簇的伤害显示和价格
This commit is contained in:
2025-09-20 17:37:39 +08:00
parent 8b5813fb95
commit b6662e6ffa
6 changed files with 20 additions and 12 deletions
+3 -5
View File
@@ -10,9 +10,7 @@ offset_bottom = 302.0
script = ExtResource("2_0xgcv")
avatarTexture = ExtResource("2_wgtcw")
displayName = "紫水晶簇"
storeType = {
"atk": 1
}
costBeachball = 250
descriptionTemplate = "撞击造成$atk点伤害。"
cooldown = 200.0
debugRebuild = true
@@ -24,10 +22,10 @@ stream = ExtResource("4_16daa")
texture = ExtResource("2_wgtcw")
[node name="beachball" parent="container/info/infos/beachballInfo" index="1"]
text = "500"
text = "250"
[node name="name" parent="container/info" index="2"]
displayName = "紫水晶簇"
[node name="description" parent="container" index="2"]
text = "[center]撞击造成[color=cyan]10[/color]点伤害。[/center]"
text = "[center]撞击造成[color=cyan]10[/color]→[color=yellow]15[/color]点伤害。[/center]"