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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-07-09 03:22:53 +08:00

feat: 增加Chick角色的远程攻击逻辑,优化攻击方式选择

This commit is contained in:
2025-09-06 18:45:05 +08:00
parent 6b66cef6cb
commit b8027d1c7e
3 changed files with 23 additions and 7 deletions
+11
View File
@@ -8,3 +8,14 @@ static func follow(entity: EntityBase, target: EntityBase, minDistance: float =
entity.move(-delta) entity.move(-delta)
else: else:
entity.move(delta) entity.move(delta)
static func distanceAttack(entity: EntityBase, target: EntityBase, minDistance: float, maxDistance: float, index: int = 0):
var distance = (entity.position - target.position).length()
if minDistance <= distance and distance <= maxDistance:
entity.tryAttack(index)
static func distanceAction(entity: EntityBase, target: EntityBase, minDistance: float, maxDistance: float, action: Callable):
var distance = (entity.position - target.position).length()
if minDistance <= distance and distance <= maxDistance:
action.call()
static func weightAttack(entity: EntityBase, indexes: Array[int], weight: Array[int], chargeUp: Callable):
var method = MathTool.randc_from_weights(indexes, weight)
entity.tryAttack(method, chargeUp.call(method))
+6 -7
View File
@@ -18,13 +18,12 @@ func spawn():
func ai(): func ai():
PresetEntityAI.follow(self, currentFocusedBoss, 0) PresetEntityAI.follow(self, currentFocusedBoss, 0)
if currentFocusedBoss.position.distance_to(position) < 200: PresetEntityAI.distanceAttack(self, currentFocusedBoss, 0, 200, 2)
tryAttack(2) PresetEntityAI.distanceAttack(self, currentFocusedBoss, 200, 700, 1)
elif currentFocusedBoss.position.distance_to(position) < 700: PresetEntityAI.distanceAction(self, currentFocusedBoss, 700, INF,
tryAttack(1) func():
else: PresetEntityAI.weightAttack(self, [0, 3], [5, 1], func(index): return index == 3)
var method = MathTool.randc_from([0, 0, 0, 0, 3]) )
tryAttack(method, method == 3)
func attack(type): func attack(type):
if type == 0: if type == 0:
var weaponPos = findWeaponAnchor("normal") var weaponPos = findWeaponAnchor("normal")
+6
View File
@@ -9,6 +9,12 @@ static func randv2_range(offset: float):
) )
static func randc_from(array: Array): static func randc_from(array: Array):
return array[randi() % array.size()] return array[randi() % array.size()]
static func randc_from_weights(indexes: Array, weights: Array[int]):
var totals: Array = []
for i in indexes:
for j in range(weights[i]):
totals.append(i)
return randc_from(totals)
static func signBeforeStr(value: float): static func signBeforeStr(value: float):
return ("+" if value > 0 else "-" if value < 0 else "") + str(abs(value)) return ("+" if value > 0 else "-" if value < 0 else "") + str(abs(value))
static func percent(value: float): static func percent(value: float):