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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

refactor(UI): 清理武器展示界面的冗余代码和配置

移除武器展示界面中不必要的可见性控制代码,统一通过脚本管理可见性
简化场景文件中的冗余属性设置,保持与脚本逻辑一致
This commit is contained in:
2025-12-14 15:52:57 +08:00
parent 50b496e5c4
commit b8bba34d83
3 changed files with 3 additions and 9 deletions
+1 -1
View File
@@ -16,7 +16,7 @@ func _ready():
if autoFree:
animator.play("show")
await animator.animation_finished
await TickTool.millseconds(GameRule.itemShowLifetime) # 等待几秒后自动隐藏
await TickTool.millseconds(GameRule.itemShowLifetime)
animator.play("hide")
await animator.animation_finished
queue_free()
-4
View File
@@ -22,11 +22,7 @@ func _ready():
soulShow.count = weaponInstance.soulLevel
if operation == Operation.GET:
operationLabel.text = "获得武器"
avatarRect.visible = true
nameLabel.visible = true
soulShow.visible = false
else:
operationLabel.text = "提炼灵魂"
avatarRect.visible = false
nameLabel.visible = false
soulShow.visible = true