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feat(武器): 调整多个武器的能量消耗和属性数值
- 降低LGBT武器的能量需求从50到25,并添加沙滩球信息 - 为Meowmere武器添加1.0能量需求并调整伤害数值 - 降低VectorStar武器的能量需求从10到5并移除调试标记 - 调整ChainGun武器的攻击力和分裂间隔,能量需求从1改为2
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@@ -28,7 +28,7 @@ storeType = {
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"trace": 0.0
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}
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descriptionTemplate = "每$angle发射1/$count条以$power效率追踪$trace秒的[b]七彩光标[/b],每条造成$atk点伤害。"
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needEnergy = 50.0
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needEnergy = 25.0
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cooldown = 1000.0
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[node name="attack" parent="sounds" index="0"]
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@@ -40,6 +40,9 @@ texture = ExtResource("2_ou6jo")
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[node name="energy" parent="container/info/infos/energyInfo" index="1"]
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text = "50.0"
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[node name="beachball" parent="container/info/infos/beachballInfo" index="1"]
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text = "200"
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[node name="name" parent="container/info" index="2"]
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displayName = "彩虹旗"
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quality = 4
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