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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
This commit is contained in:
2026-05-03 12:14:03 +08:00
parent 44699d4302
commit be151c5317
7 changed files with 92 additions and 74 deletions
+4 -3
View File
@@ -17,10 +17,11 @@ func register():
sprintMultiplier = 30
func ai():
PresetEntityAI.distanceAttack(self , currentFocusedBoss, 0, 300, 0)
for i in 6:
tryAttack(i + 1, [3, 4])
PresetEntityAI.distanceAttack(self , currentFocusedBoss, 500, 1000, 1)
for i in 5:
tryAttack(i + 2, [3, 4])
if 1 not in attackingStates:
PresetEntityAI.follow(self , currentFocusedBoss)
PresetEntityAI.follow(self , currentFocusedBoss, 200)
func attack(type: int):
if type == 0:
for bullet in BulletBase.generate(ComponentManager.getBullet("SwingSword"), self , getTrackingAnchor(), getTrackingAnchor().angle_to_point(currentFocusedPosition)):