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feat(音效): 添加物品收集音效并改进数值显示
为物品收集添加音效播放功能
在EntityBase.gd中调用playSound("collect")
添加Collect.wav音效文件及导入配置
改进数值显示格式:
- 在MathTool.gd中添加signBeforeStr方法
- 修改FieldShow.gd使用新方法显示带符号的数值
- 调整FieldShow.tscn的UI布局
同时修复MakeFeed.gd中feed显示问题
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@@ -4,17 +4,31 @@
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[ext_resource type="Theme" uid="uid://b6nox1qqh50ub" path="res://themes/smallText.tres" id="2_x62bb"]
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[node name="FieldShow" type="HBoxContainer"]
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offset_right = 144.0
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offset_bottom = 18.0
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script = ExtResource("1_gwocj")
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metadata/_edit_horizontal_guides_ = [18.0]
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[node name="name" type="Label" parent="."]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 11
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theme = ExtResource("2_x62bb")
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text = "最大生命值"
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text = "生命上限"
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horizontal_alignment = 1
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[node name="sep" type="ColorRect" parent="."]
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custom_minimum_size = Vector2(20, 1)
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 4
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size_flags_stretch_ratio = 16.0
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[node name="value" type="Label" parent="."]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 10
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size_flags_vertical = 8
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theme = ExtResource("2_x62bb")
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text = "0"
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text = "+0"
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horizontal_alignment = 1
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