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refactor(角色): 调整熊角色的属性和行为逻辑
- 移除熊的基础移动速度设置,改为在不同阶段设置不同速度 - 调整熊各阶段的伤害倍率和攻击速度 - 修改熊的跟随距离从400降低到250 - 修复永恒彩虹子弹的伤害属性名从speed改为baseDamage - 确保熊在未进入特殊阶段时默认设置为阶段0
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@@ -97,7 +97,7 @@ height = 224.0
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script = ExtResource("2_wwmq8")
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allColor = SubResource("GradientTexture1D_gcnu1")
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displayName = "永恒彩虹"
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speed = 2.0
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baseDamage = 2.0
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lifeTime = 11000.0
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indisDamage = true
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autoSpawnAnimation = true
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