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fix(Bullets): 修正紫色水晶子弹分裂时的旋转角度计算
refactor(Wave): 移除重复的Chick boss生成配置
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@@ -10,7 +10,7 @@ func split(index, total, _last):
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preload("res://components/Bullets/PurpleCrystal.tscn"),
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launcher,
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position,
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deg_to_rad(360 / total * index),
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rotation + deg_to_rad(360 / total * index),
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true,
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isChildRefract
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)
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@@ -13,7 +13,7 @@ static var data: Array[Wave] = [
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# entity, minCount, maxCount, isBoss, from, to, per
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create(preload("res://components/Characters/Hen.tscn"), 1, 5, false, 0, INF, 1),
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create(preload("res://components/Characters/Chick.tscn"), 0, 0, true, 8, INF, 6),
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create(preload("res://components/Characters/Chick.tscn"), 1, 1, true, 0, INF, 1),
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# create(preload("res://components/Characters/Chick.tscn"), 1, 1, true, 0, INF, 1),
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]
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static func create(
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