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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

fix(Bullets): 修正紫色水晶子弹分裂时的旋转角度计算

refactor(Wave): 移除重复的Chick boss生成配置
This commit is contained in:
2025-09-06 09:34:10 +08:00
parent a2ae5d102b
commit c2d5f6565c
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -10,7 +10,7 @@ func split(index, total, _last):
preload("res://components/Bullets/PurpleCrystal.tscn"),
launcher,
position,
deg_to_rad(360 / total * index),
rotation + deg_to_rad(360 / total * index),
true,
isChildRefract
)
+1 -1
View File
@@ -13,7 +13,7 @@ static var data: Array[Wave] = [
# entity, minCount, maxCount, isBoss, from, to, per
create(preload("res://components/Characters/Hen.tscn"), 1, 5, false, 0, INF, 1),
create(preload("res://components/Characters/Chick.tscn"), 0, 0, true, 8, INF, 6),
create(preload("res://components/Characters/Chick.tscn"), 1, 1, true, 0, INF, 1),
# create(preload("res://components/Characters/Chick.tscn"), 1, 1, true, 0, INF, 1),
]
static func create(