From c950d01cfc645e4595626e7320e0fdea6a4ed869 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=A8=E8=90=BD=E5=9F=BA=E5=9B=B4=E8=99=BE?= <3161880837@qq.com> Date: Sun, 30 Nov 2025 16:25:04 +0800 Subject: [PATCH] =?UTF-8?q?fix(=E6=AD=A6=E5=99=A8/=E7=81=AB=E5=B1=B1):=20?= =?UTF-8?q?=E8=B0=83=E6=95=B4=E7=81=AB=E5=B1=B1=E6=AD=A6=E5=99=A8=E7=9A=84?= =?UTF-8?q?=E4=BC=A4=E5=AE=B3=E7=B3=BB=E6=95=B0=E5=92=8C=E6=8F=8F=E8=BF=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 降低火山武器各段伤害的成长系数和基础值,并同步更新描述文本中的伤害百分比 --- components/Weapons/Volcano.tscn | 10 +++++----- scripts/Contents/Weapons/Volcano.gd | 10 +++++----- 2 files changed, 10 insertions(+), 10 deletions(-) diff --git a/components/Weapons/Volcano.tscn b/components/Weapons/Volcano.tscn index 98601e6..a24e652 100644 --- a/components/Weapons/Volcano.tscn +++ b/components/Weapons/Volcano.tscn @@ -16,10 +16,10 @@ store = { "atk": 10.0, "count": 1.0, "dmg1": 1.0, -"dmg2": 0.75, -"dmg3": 1.25, -"dmg4": 1.5, -"dmg5": 0.5, +"dmg2": 0.5, +"dmg3": 1.15, +"dmg4": 1.23, +"dmg5": 0.4, "rotate": 0.05 } storeType = { @@ -51,4 +51,4 @@ quality = 4 typeTopic = 2 [node name="description" parent="container" index="2"] -text = "[center]召唤1支[b]火山[/b],以[color=cyan]5%[/color]的效率跟随鼠标指向,进行基础伤害为[color=cyan]10[/color]的4段挥舞攻击。造成的伤害分别为[color=cyan]100%[/color],[color=cyan]75%[/color],[color=cyan]125%[/color],[color=cyan]150%[/color],第4段攻击的同时发射[color=cyan]1[/color]支[b]火山幻影[/b],造成[color=cyan]50%[/color]伤害。[/center]" +text = "[center]召唤1支[b]火山[/b],以[color=cyan]5%[/color]的效率跟随鼠标指向,进行基础伤害为[color=cyan]10[/color]的4段挥舞攻击。造成的伤害分别为[color=cyan]100%[/color],[color=cyan]50%[/color],[color=cyan]114%[/color],[color=cyan]123%[/color],第4段攻击的同时发射[color=cyan]1[/color]支[b]火山幻影[/b],造成[color=cyan]40%[/color]伤害。[/center]" diff --git a/scripts/Contents/Weapons/Volcano.gd b/scripts/Contents/Weapons/Volcano.gd index f52cc15..ffcc926 100644 --- a/scripts/Contents/Weapons/Volcano.gd +++ b/scripts/Contents/Weapons/Volcano.gd @@ -3,11 +3,11 @@ extends Weapon func update(to: int, origin: Dictionary, _entity: EntityBase): origin["rotate"] += 0.005 * to * soulLevel - origin["dmg1"] += 0.02 * to * soulLevel - origin["dmg2"] += 0.02 * to * soulLevel - origin["dmg3"] += 0.02 * to * soulLevel - origin["dmg4"] += 0.02 * to * soulLevel - origin["dmg5"] += 0.02 * to * soulLevel + origin["dmg1"] += 0.01 * to * soulLevel + origin["dmg2"] += 0.01 * to * soulLevel + origin["dmg3"] += 0.01 * to * soulLevel + origin["dmg4"] += 0.01 * to * soulLevel + origin["dmg5"] += 0.01 * to * soulLevel origin["count"] = 1 * soulLevel origin["atk"] += 1 * to * soulLevel return origin