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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat: 新增光标刃轮武器及相关资源
添加光标刃轮武器系统,包括: - 武器脚本和场景配置 - 子弹动画和特效 - 相关音效和贴图资源 - 武器升级逻辑 - 角色初始武器配置调整
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[gd_scene load_steps=5 format=3 uid="uid://uu0s26ehdr4h"]
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[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_cwqpr"]
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[ext_resource type="Texture2D" uid="uid://ckr8tw7fsa7qx" path="res://resources/weapons/AcidWind.png" id="2_cq26m"]
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[ext_resource type="Texture2D" uid="uid://c2q4cf4ivu7o7" path="res://resources/feeds/apple.png" id="2_l1ph2"]
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[ext_resource type="PackedScene" uid="uid://dgxvgsipl0gr1" path="res://components/Weapons/CursorKnife.tscn" id="3_powvs"]
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[node name="Applr" instance=ExtResource("1_cwqpr")]
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avatarTexture = ExtResource("2_l1ph2")
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displayName = "焦糖苹果"
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quality = 2
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topic = 8
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fields = Array[int]([14])
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fieldValues = Array[float]([0.01])
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weapons = Array[PackedScene]([ExtResource("3_powvs")])
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costs = Array[int]([0, 2])
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costCounts = Array[int]([500, 1])
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_cq26m")
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[node name="name" parent="container/info" index="1"]
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displayName = "酸蚀风暴"
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quality = 2
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topic = 8
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