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feat: 新增光标刃轮武器及相关资源
添加光标刃轮武器系统,包括: - 武器脚本和场景配置 - 子弹动画和特效 - 相关音效和贴图资源 - 武器升级逻辑 - 角色初始武器配置调整
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@@ -0,0 +1,40 @@
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[gd_scene load_steps=5 format=3 uid="uid://dgxvgsipl0gr1"]
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[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_bri6r"]
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[ext_resource type="Script" uid="uid://jyalew2bgcnk" path="res://scripts/Contents/Weapons/CursorKnife.gd" id="2_sn7uu"]
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[ext_resource type="Texture2D" uid="uid://blnryfwabfo5v" path="res://resources/weapons/CursorKnife.png" id="3_mdipf"]
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[ext_resource type="AudioStream" uid="uid://b3y226i1875iq" path="res://resources/sounds/effect/cursor.wav" id="4_vttri"]
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[node name="CursorKnife" instance=ExtResource("1_bri6r")]
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script = ExtResource("2_sn7uu")
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avatarTexture = ExtResource("3_mdipf")
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displayName = "光标刃轮"
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typeTopic = 1
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costBeachball = 350
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store = {
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"atk": 10,
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"speed": 0.004
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}
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storeType = {
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"atk": 1,
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"speed": 2
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}
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descriptionTemplate = "造成$atk点伤害,攻击速度+$speed。"
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cooldown = 300.0
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debugRebuild = true
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[node name="attack" parent="sounds" index="0"]
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stream = ExtResource("4_vttri")
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("3_mdipf")
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[node name="beachball" parent="container/info/infos" index="1"]
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count = 350
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[node name="name" parent="container/info" index="2"]
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displayName = "光标刃轮"
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typeTopic = 1
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[node name="description" parent="container" index="2"]
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text = "[center]造成[color=cyan]10[/color]点伤害,攻击速度+[color=cyan]0.4%[/color]。[/center]"
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