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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-07-07 10:42:13 +08:00

feat(Feeds): 添加新武器卡片并统一调整品质属性

为湮灭激光和彩虹旗添加新的武器卡片配置
将所有武器卡片的品质属性统一调整为2级
移除角色文件中不再使用的武器引用
This commit is contained in:
2025-09-21 17:20:09 +08:00
parent e657b2c7a9
commit cc75192e2e
7 changed files with 52 additions and 11 deletions
+22
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[gd_scene load_steps=4 format=3 uid="uid://dqnkn1nbdl67l"]
[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_3s2fe"]
[ext_resource type="Texture2D" uid="uid://dy4op6n6vxef3" path="res://resources/bullets/laser-circle/circle.svg" id="2_igv34"]
[ext_resource type="PackedScene" uid="uid://cxabqjo7skxev" path="res://components/Weapons/BigLaser.tscn" id="3_u2qxo"]
[node name="BigLaser" instance=ExtResource("1_3s2fe")]
avatarTexture = ExtResource("2_igv34")
displayName = "湮灭激光"
quality = 2
topic = 8
weapons = Array[PackedScene]([ExtResource("3_u2qxo")])
costs = Array[int]([0, 2])
costCounts = Array[int]([500, 1])
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_igv34")
[node name="name" parent="container/info" index="1"]
displayName = "湮灭激光"
quality = 2
topic = 8