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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat: 调整游戏平衡性和修复数据存储问题

- 调整草莓、水果沙拉和焦糖苹果的数值平衡
- 在OutGameStorage中新增MAX_ENERGY等升级字段
- 修复GameOver面板中物品存储的遍历问题
- 优化FeedFilter组件的目标字段和点击刷新功能
- 修正A-Applr组件的显示名称和贴图问题
This commit is contained in:
2026-05-04 11:02:35 +08:00
parent f9e512a5e6
commit cdba10c867
7 changed files with 26 additions and 22 deletions
+2 -2
View File
@@ -25,8 +25,8 @@ func beforeOpen(args: Array = []):
audio.play()
var reasonTemplate = MathTool.randomChoiceFrom(GameRule.deadReasons)
deadreason.text = ("[color=gray]" + reasonTemplate + "凶手是[b]%s[/b]的[b]%s[/b]。[/color]") % args
OutGameStorage.inventory[ItemStore.ItemType.CRYSTAL] += UIState.player.inventory[ItemStore.ItemType.CRYSTAL]
OutGameStorage.inventory[ItemStore.ItemType.DIAMOND] += UIState.player.inventory[ItemStore.ItemType.DIAMOND]
for item in OutGameStorage.inventory:
OutGameStorage.inventory[item] += UIState.player.inventory[item]
func afterOpen(_args: Array = []):
returnBtn.disabled = false
exitBtn.disabled = false