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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat: 调整游戏平衡性和修复数据存储问题

- 调整草莓、水果沙拉和焦糖苹果的数值平衡
- 在OutGameStorage中新增MAX_ENERGY等升级字段
- 修复GameOver面板中物品存储的遍历问题
- 优化FeedFilter组件的目标字段和点击刷新功能
- 修正A-Applr组件的显示名称和贴图问题
This commit is contained in:
2026-05-04 11:02:35 +08:00
parent f9e512a5e6
commit cdba10c867
7 changed files with 26 additions and 22 deletions
+2
View File
@@ -5,3 +5,5 @@
[node name="FeedFilter" type="HBoxContainer" unique_id=1769176018]
theme_override_constants/separation = 0
script = ExtResource("1_feedfilter")
targetFields = Array[int]([14])
clickToRefresh = true
+7 -8
View File
@@ -1,25 +1,24 @@
[gd_scene load_steps=5 format=3 uid="uid://uu0s26ehdr4h"]
[gd_scene format=3 uid="uid://uu0s26ehdr4h"]
[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_cwqpr"]
[ext_resource type="Texture2D" uid="uid://ckr8tw7fsa7qx" path="res://resources/weapons/AcidWind.png" id="2_cq26m"]
[ext_resource type="Texture2D" uid="uid://c2q4cf4ivu7o7" path="res://resources/feeds/apple.png" id="2_l1ph2"]
[ext_resource type="PackedScene" uid="uid://dgxvgsipl0gr1" path="res://components/Weapons/CursorKnife.tscn" id="3_powvs"]
[node name="Applr" instance=ExtResource("1_cwqpr")]
[node name="Applr" unique_id=1383006342 instance=ExtResource("1_cwqpr")]
avatarTexture = ExtResource("2_l1ph2")
displayName = "焦糖苹果"
quality = 2
topic = 8
fields = Array[int]([14])
fieldValues = Array[float]([0.01])
fieldValues = Array[float]([0.003])
weapons = Array[PackedScene]([ExtResource("3_powvs")])
costs = Array[int]([0, 2])
costCounts = Array[int]([500, 1])
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_cq26m")
[node name="avatar" parent="container/info" parent_id_path=PackedInt32Array(1288419607) index="0" unique_id=239110315]
texture = ExtResource("2_l1ph2")
[node name="name" parent="container/info" index="1"]
displayName = "酸蚀风暴"
[node name="name" parent="container/info" parent_id_path=PackedInt32Array(1288419607) index="1" unique_id=1202819558]
displayName = "焦糖苹果"
quality = 2
topic = 8
+5 -5
View File
@@ -1,22 +1,22 @@
[gd_scene load_steps=3 format=3 uid="uid://d3oh03276434b"]
[gd_scene format=3 uid="uid://d3oh03276434b"]
[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_mvycn"]
[ext_resource type="Texture2D" uid="uid://bdknu6rkkpoyd" path="res://resources/feeds/fruitsalad.svg" id="2_2oxe7"]
[node name="FruitSalad" instance=ExtResource("1_mvycn")]
[node name="FruitSalad" unique_id=453318050 instance=ExtResource("1_mvycn")]
avatarTexture = ExtResource("2_2oxe7")
displayName = "水果沙拉"
quality = 0
topic = 5
fields = Array[int]([4, 14])
fieldValues = Array[float]([0.04, 0.02])
fieldValues = Array[float]([0.04, 0.006])
costs = Array[int]([1])
costCounts = Array[int]([200])
[node name="avatar" parent="container/info" index="0"]
[node name="avatar" parent="container/info" parent_id_path=PackedInt32Array(1288419607) index="0" unique_id=239110315]
texture = ExtResource("2_2oxe7")
[node name="name" parent="container/info" index="1"]
[node name="name" parent="container/info" parent_id_path=PackedInt32Array(1288419607) index="1" unique_id=1202819558]
displayName = "水果沙拉"
quality = 0
topic = 5
+5 -5
View File
@@ -1,20 +1,20 @@
[gd_scene load_steps=3 format=3 uid="uid://cjcefxdt72d0k"]
[gd_scene format=3 uid="uid://cjcefxdt72d0k"]
[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_wr2cd"]
[ext_resource type="Texture2D" uid="uid://cbyfpwrg2e3ns" path="res://resources/feeds/strawberry-a.svg" id="2_82amy"]
[node name="Strawberry" instance=ExtResource("1_wr2cd")]
[node name="Strawberry" unique_id=604791747 instance=ExtResource("1_wr2cd")]
avatarTexture = ExtResource("2_82amy")
displayName = "草莓"
quality = 3
fields = Array[int]([14])
fieldValues = Array[float]([0.04])
fieldValues = Array[float]([0.012])
costs = Array[int]([1])
costCounts = Array[int]([400])
[node name="avatar" parent="container/info" index="0"]
[node name="avatar" parent="container/info" parent_id_path=PackedInt32Array(1288419607) index="0" unique_id=239110315]
texture = ExtResource("2_82amy")
[node name="name" parent="container/info" index="1"]
[node name="name" parent="container/info" parent_id_path=PackedInt32Array(1288419607) index="1" unique_id=1202819558]
displayName = "草莓"
quality = 3
+2 -2
View File
@@ -25,8 +25,8 @@ func beforeOpen(args: Array = []):
audio.play()
var reasonTemplate = MathTool.randomChoiceFrom(GameRule.deadReasons)
deadreason.text = ("[color=gray]" + reasonTemplate + "凶手是[b]%s[/b]的[b]%s[/b]。[/color]") % args
OutGameStorage.inventory[ItemStore.ItemType.CRYSTAL] += UIState.player.inventory[ItemStore.ItemType.CRYSTAL]
OutGameStorage.inventory[ItemStore.ItemType.DIAMOND] += UIState.player.inventory[ItemStore.ItemType.DIAMOND]
for item in OutGameStorage.inventory:
OutGameStorage.inventory[item] += UIState.player.inventory[item]
func afterOpen(_args: Array = []):
returnBtn.disabled = false
exitBtn.disabled = false
+1 -1
View File
@@ -9,7 +9,7 @@ static var damageOffset: float = MathTool.percent(20) # 伤害随机浮动比例
static var beachballOffset: float = MathTool.percent(30) # 棒球掉落数随机浮动比例
static var damageLabelSpawnOffset: float = 30 # 伤害标签生成位置的随机偏移
static var itemDroppedSpawnOffset: float = 30 # 掉落物生成位置的随机偏移
static var appleDropRate: float = MathTool.percent(3) # 苹果掉落概率
static var appleDropRate: float = MathTool.percent(2) # 苹果掉落概率
static var refreshCountIncreaseCount: Vector2i = Vector2i(0, 3) # 刷新所需的棒球数量的增加的数量
static var entityCountBoostPerWave: float = MathTool.percent(2) # 每波敌人数量增加的百分比,倍数级
static var itemShowLifetime: int = 1500 # 物品展示组件如果设置了自动隐藏,那么隐藏前可以存活的时间
+4 -1
View File
@@ -6,9 +6,12 @@ static var upgradableFieldsCost = {
}
static var upgradableFieldsAdvance = {
FieldStore.Entity.MAX_HEALTH: 10,
FieldStore.Entity.MAX_ENERGY: 15,
FieldStore.Entity.DAMAGE_MULTIPILER: 0.1,
FieldStore.Entity.ATTACK_SPEED: 0.05,
FieldStore.Entity.PRICE_REDUCTION: 0.02,
FieldStore.Entity.PRICE_REDUCTION: 0.03,
FieldStore.Entity.LUCK_VALUE: 1,
FieldStore.Entity.DROP_APPLE_RATE: 0.007
}
static var upgradableFieldsValue = ArrayTool.fill(upgradableFieldsAdvance, func(_k): return 0)
static var upgradableFieldsLevel = ArrayTool.fill(upgradableFieldsAdvance, func(_k): return 0)