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refactor: 调整游戏配置和资源
更新多个游戏组件的配置参数和资源引用: 1. 修改武器树的攻击速率和调试标记 2. 调整伤害标签的生成偏移量 3. 更新波次数据和初始波次设置 4. 替换Kernyr角色的贴图并调整碰撞体大小 5. 修改阳毅导弹的显示名称
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@@ -76,7 +76,7 @@ alpha_curve = SubResource("CurveTexture_peenw")
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[node name="Yangyi" instance=ExtResource("1_i51w8")]
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script = ExtResource("2_sku1m")
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displayName = "超级阳毅导弹"
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displayName = "超级铅笔"
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speed = 20.0
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lifeTime = 3000.0
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autoLoopAnimation = true
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