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feat(武器): 添加钢管武器蓄力特效和音效
- 为钢管武器添加蓄力粒子效果 - 新增钢管落地音效资源 - 修改钢管子弹碰撞形状为圆形 - 添加钢管武器能量消耗和冷却时间配置 - 实现钢管子弹销毁时的落地效果
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@@ -175,7 +175,7 @@ func tryAttack(entity: EntityBase):
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entity.useEnergy(needEnergy)
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return result
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func charged(base: float, percent: float):
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return base * (1 + chargedTime / 50 * percent)
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return base * (1 + chargedTime / 75 * percent)
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# 抽象
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func update(_to: int, origin: Dictionary, _entity: EntityBase):
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