diff --git a/components/Abstracts/WeaponCardBase.tscn b/components/Abstracts/WeaponCardBase.tscn
new file mode 100644
index 0000000..4b64c2e
--- /dev/null
+++ b/components/Abstracts/WeaponCardBase.tscn
@@ -0,0 +1,94 @@
+[gd_scene load_steps=7 format=3 uid="uid://ckq2cq6m23hq3"]
+
+[ext_resource type="Script" path="res://scripts/Structs/Weapon.gd" id="1_g802t"]
+[ext_resource type="Theme" uid="uid://dhvs6urgf6jr5" path="res://themes/main.tres" id="2_fwkd3"]
+[ext_resource type="PackedScene" uid="uid://ch81vd3awkmhk" path="res://components/UI/WeaponName.tscn" id="3_qv0b1"]
+[ext_resource type="Texture2D" uid="uid://dwwpkn4q07ja2" path="res://icon.svg" id="3_vtucy"]
+[ext_resource type="Texture2D" uid="uid://k13cte17httt" path="res://resources/items/energy.svg" id="4_6gohw"]
+
+[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_n2ewr"]
+content_margin_left = 30.0
+content_margin_top = 20.0
+content_margin_right = 30.0
+content_margin_bottom = 20.0
+bg_color = Color(0, 0, 0, 0.5)
+border_width_left = 2
+border_width_top = 2
+border_width_right = 2
+border_width_bottom = 2
+border_color = Color(0, 0, 0, 0.75)
+corner_radius_top_left = 5
+corner_radius_top_right = 5
+corner_radius_bottom_right = 5
+corner_radius_bottom_left = 5
+
+[node name="WeaponCard" type="PanelContainer"]
+offset_right = 300.0
+offset_bottom = 304.0
+theme_override_styles/panel = SubResource("StyleBoxFlat_n2ewr")
+script = ExtResource("1_g802t")
+metadata/_edit_lock_ = true
+
+[node name="container" type="VBoxContainer" parent="."]
+layout_mode = 2
+theme_override_constants/separation = 10
+
+[node name="selectBtn" type="Button" parent="container"]
+unique_name_in_owner = true
+layout_mode = 2
+theme = ExtResource("2_fwkd3")
+text = "升级"
+
+[node name="info" type="VBoxContainer" parent="container"]
+layout_mode = 2
+theme_override_constants/separation = 10
+
+[node name="avatar" type="TextureRect" parent="container/info"]
+unique_name_in_owner = true
+custom_minimum_size = Vector2(75, 75)
+layout_mode = 2
+size_flags_horizontal = 4
+size_flags_vertical = 0
+texture = ExtResource("3_vtucy")
+expand_mode = 1
+stretch_mode = 5
+
+[node name="energyInfo" type="HBoxContainer" parent="container/info"]
+layout_mode = 2
+alignment = 1
+
+[node name="icon" type="TextureRect" parent="container/info/energyInfo"]
+custom_minimum_size = Vector2(15, 15)
+layout_mode = 2
+size_flags_horizontal = 4
+size_flags_vertical = 4
+texture = ExtResource("4_6gohw")
+expand_mode = 1
+stretch_mode = 5
+
+[node name="energy" type="Label" parent="container/info/energyInfo"]
+unique_name_in_owner = true
+layout_mode = 2
+text = "0.0"
+
+[node name="name" parent="container/info" instance=ExtResource("3_qv0b1")]
+unique_name_in_owner = true
+layout_mode = 2
+displayName = "未命名饲料"
+quality = 1
+
+[node name="description" type="RichTextLabel" parent="container"]
+unique_name_in_owner = true
+layout_mode = 2
+size_flags_vertical = 0
+bbcode_enabled = true
+text = "造成[color=cyan]10.0[/color]点伤害。"
+fit_content = true
+
+[node name="costs" type="GridContainer" parent="container"]
+unique_name_in_owner = true
+layout_mode = 2
+size_flags_vertical = 10
+theme_override_constants/h_separation = 10
+theme_override_constants/v_separation = 10
+columns = 2
diff --git a/components/Bullets/LGBTBullet.tscn b/components/Bullets/LGBTBullet.tscn
new file mode 100644
index 0000000..789e240
--- /dev/null
+++ b/components/Bullets/LGBTBullet.tscn
@@ -0,0 +1,110 @@
+[gd_scene load_steps=20 format=3 uid="uid://nys5bp6hogls"]
+
+[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_bnhy4"]
+[ext_resource type="Texture2D" uid="uid://d2pndtow16635" path="res://resources/bullets/lgbt-bullet/造型2.svg" id="2_cnsbx"]
+[ext_resource type="Script" path="res://scripts/Contents/Bullets/LGBTBullet.gd" id="2_iakgr"]
+
+[sub_resource type="SpriteFrames" id="SpriteFrames_rdak6"]
+animations = [{
+"frames": [{
+"duration": 1.0,
+"texture": ExtResource("2_cnsbx")
+}],
+"loop": true,
+"name": &"default",
+"speed": 5.0
+}]
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_4pjb3"]
+radius = 32.249
+
+[sub_resource type="Curve" id="Curve_6bq7i"]
+_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
+point_count = 2
+
+[sub_resource type="CurveTexture" id="CurveTexture_303mb"]
+curve = SubResource("Curve_6bq7i")
+
+[sub_resource type="Curve" id="Curve_6iu81"]
+_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
+point_count = 2
+
+[sub_resource type="CurveTexture" id="CurveTexture_3uomf"]
+curve = SubResource("Curve_6iu81")
+
+[sub_resource type="Gradient" id="Gradient_0tq38"]
+offsets = PackedFloat32Array(0, 0.16, 0.32, 0.48, 0.64, 0.8, 1)
+colors = PackedColorArray(1, 0, 0, 1, 1, 0.447059, 0, 1, 1, 0.890625, 0, 1, 0, 0.820313, 0.128174, 1, 0, 1, 0.859375, 1, 0, 0.53125, 1, 1, 0.429688, 0, 1, 1)
+
+[sub_resource type="GradientTexture1D" id="GradientTexture1D_bd4id"]
+gradient = SubResource("Gradient_0tq38")
+
+[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_4q0mc"]
+particle_flag_disable_z = true
+angle_min = 1.07288e-05
+angle_max = 360.0
+angle_curve = SubResource("CurveTexture_3uomf")
+direction = Vector3(-1, 0, 0)
+spread = 180.0
+initial_velocity_min = 10.0
+initial_velocity_max = 30.0
+gravity = Vector3(0, 0, 0)
+scale_min = 5.0
+scale_max = 10.0
+color_ramp = SubResource("GradientTexture1D_bd4id")
+alpha_curve = SubResource("CurveTexture_303mb")
+
+[sub_resource type="Curve" id="Curve_7mfgg"]
+_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
+point_count = 2
+
+[sub_resource type="CurveTexture" id="CurveTexture_tnhr3"]
+curve = SubResource("Curve_7mfgg")
+
+[sub_resource type="Curve" id="Curve_ha3m1"]
+_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
+point_count = 2
+
+[sub_resource type="CurveTexture" id="CurveTexture_snnuj"]
+curve = SubResource("Curve_ha3m1")
+
+[sub_resource type="Curve" id="Curve_p75kb"]
+_data = [Vector2(0, 0.25), 0.0, 0.0, 0, 0, Vector2(0.5, 0.75), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
+point_count = 3
+
+[sub_resource type="CurveTexture" id="CurveTexture_cytp5"]
+curve = SubResource("Curve_p75kb")
+
+[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_xktft"]
+particle_flag_disable_z = true
+angle_min = 1.07288e-05
+angle_max = 360.0
+angle_curve = SubResource("CurveTexture_snnuj")
+direction = Vector3(-1, 0, 0)
+spread = 0.0
+initial_velocity_min = 50.0
+initial_velocity_max = 100.0
+gravity = Vector3(0, 0, 0)
+scale_curve = SubResource("CurveTexture_cytp5")
+alpha_curve = SubResource("CurveTexture_tnhr3")
+
+[node name="LGBTBullet" instance=ExtResource("1_bnhy4")]
+script = ExtResource("2_iakgr")
+lifeTime = 2000.0
+
+[node name="texture" parent="." index="0"]
+sprite_frames = SubResource("SpriteFrames_rdak6")
+
+[node name="hitbox" parent="." index="1"]
+shape = SubResource("CircleShape2D_4pjb3")
+
+[node name="particles" type="GPUParticles2D" parent="." index="2"]
+z_index = -1
+amount = 500
+process_material = SubResource("ParticleProcessMaterial_4q0mc")
+
+[node name="particles2" type="GPUParticles2D" parent="." index="3"]
+z_index = -1
+amount = 30
+process_material = SubResource("ParticleProcessMaterial_xktft")
+texture = ExtResource("2_cnsbx")
diff --git a/components/Debug/FeedHasField.tscn b/components/Debug/FeedHasField.tscn
index 1e15fda..95817e2 100644
--- a/components/Debug/FeedHasField.tscn
+++ b/components/Debug/FeedHasField.tscn
@@ -5,5 +5,5 @@
[node name="FeedHasField" type="HBoxContainer"]
theme_override_constants/separation = 0
script = ExtResource("1_7leag")
-targetFields = Array[int]([1])
+targetFields = Array[int]([7])
clickToRefresh = true
diff --git a/components/Feeds/Banana.tscn b/components/Feeds/Banana.tscn
index 3b21914..d077695 100644
--- a/components/Feeds/Banana.tscn
+++ b/components/Feeds/Banana.tscn
@@ -6,10 +6,11 @@
[node name="Banana" instance=ExtResource("1_vapev")]
avatarTexture = ExtResource("2_2mlfi")
displayName = "香蕉"
-fields = Array[int]([0, 3])
-fieldValues = Array[float]([15.0, 0.07])
+topic = 3
+fields = Array[int]([3])
+fieldValues = Array[float]([0.04])
costs = Array[int]([0, 1])
-costCounts = Array[int]([100, 55])
+costCounts = Array[int]([100, 25])
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_2mlfi")
diff --git a/components/Feeds/Cake.tscn b/components/Feeds/Cake.tscn
index d405b8e..be76db2 100644
--- a/components/Feeds/Cake.tscn
+++ b/components/Feeds/Cake.tscn
@@ -7,13 +7,16 @@
avatarTexture = ExtResource("2_ijk6h")
displayName = "生日蛋糕"
quality = 2
-fields = Array[int]([4, 8, 15])
-fieldValues = Array[float]([0.06, 0.075, 1.0])
-costs = Array[int]([1])
-costCounts = Array[int]([125])
+topic = 4
+fields = Array[int]([4, 1])
+fieldValues = Array[float]([0.03, 0.04])
+costs = Array[int]([0, 1])
+costCounts = Array[int]([300, 200])
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_ijk6h")
[node name="name" parent="container/info" index="1"]
displayName = "生日蛋糕"
+quality = 2
+topic = 4
diff --git a/components/Feeds/Cupcake.tscn b/components/Feeds/Cupcake.tscn
index 3667a3c..b1e3c1b 100644
--- a/components/Feeds/Cupcake.tscn
+++ b/components/Feeds/Cupcake.tscn
@@ -6,10 +6,11 @@
[node name="Cupcake" instance=ExtResource("1_x5oju")]
avatarTexture = ExtResource("2_qojf3")
displayName = "烘焙松糕"
-fields = Array[int]([12, 2, 5])
-fieldValues = Array[float]([0.15, 0.1, 0.05])
-costs = Array[int]([0])
-costCounts = Array[int]([125])
+topic = 6
+fields = Array[int]([15, 12])
+fieldValues = Array[float]([1.0, 0.02])
+costs = Array[int]([0, 1])
+costCounts = Array[int]([125, 50])
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_qojf3")
diff --git a/components/Feeds/Dango.tscn b/components/Feeds/Dango.tscn
index ecb3abf..e91361e 100644
--- a/components/Feeds/Dango.tscn
+++ b/components/Feeds/Dango.tscn
@@ -8,7 +8,7 @@ avatarTexture = ExtResource("2_ckr7l")
displayName = "团子"
quality = 4
fields = Array[int]([0, 8, 9])
-fieldValues = Array[float]([30.0, 0.1, 2.0])
+fieldValues = Array[float]([15.0, 0.05, 1.0])
costs = Array[int]([0, 1])
costCounts = Array[int]([500, 150])
diff --git a/components/Feeds/DangoCat.tscn b/components/Feeds/DangoCat.tscn
index dbb873c..4b66b13 100644
--- a/components/Feeds/DangoCat.tscn
+++ b/components/Feeds/DangoCat.tscn
@@ -7,8 +7,9 @@
avatarTexture = ExtResource("2_lxrba")
displayName = "团子猫"
quality = 3
+topic = 1
fields = Array[int]([17, 19, 10, 20])
-fieldValues = Array[float]([20.0, 0.05, 0.12, 0.1])
+fieldValues = Array[float]([20.0, 0.07, 0.04, 0.08])
costs = Array[int]([0, 1])
costCounts = Array[int]([600, 400])
diff --git a/components/Feeds/Donut.tscn b/components/Feeds/Donut.tscn
index cdb3a3b..5d513b2 100644
--- a/components/Feeds/Donut.tscn
+++ b/components/Feeds/Donut.tscn
@@ -7,8 +7,9 @@
avatarTexture = ExtResource("2_bv6j5")
displayName = "甜甜圈"
quality = 2
-fields = Array[int]([9, 7, 16])
-fieldValues = Array[float]([1.0, -3.0, 1.0])
+topic = 2
+fields = Array[int]([7, 22, 6])
+fieldValues = Array[float]([-1.0, 0.1, 0.04])
costs = Array[int]([0, 1])
costCounts = Array[int]([500, 450])
diff --git a/components/Feeds/FruitPlatter.tscn b/components/Feeds/FruitPlatter.tscn
index a0d00fa..9385632 100644
--- a/components/Feeds/FruitPlatter.tscn
+++ b/components/Feeds/FruitPlatter.tscn
@@ -6,8 +6,9 @@
[node name="FruitPlatter" instance=ExtResource("1_rejfg")]
avatarTexture = ExtResource("2_6i6sp")
displayName = "水果拼盘"
-fields = Array[int]([2, 12])
-fieldValues = Array[float]([0.05, 0.1])
+topic = 7
+fields = Array[int]([21])
+fieldValues = Array[float]([2.0])
costs = Array[int]([0, 1])
costCounts = Array[int]([150, 200])
diff --git a/components/Feeds/FruitSalad.tscn b/components/Feeds/FruitSalad.tscn
index e696ff4..659a06e 100644
--- a/components/Feeds/FruitSalad.tscn
+++ b/components/Feeds/FruitSalad.tscn
@@ -7,8 +7,9 @@
avatarTexture = ExtResource("2_2oxe7")
displayName = "水果沙拉"
quality = 0
-fields = Array[int]([1])
-fieldValues = Array[float]([0.1])
+topic = 5
+fields = Array[int]([4, 14])
+fieldValues = Array[float]([0.04, 0.02])
costs = Array[int]([1])
costCounts = Array[int]([200])
diff --git a/components/Feeds/LuckyCookie.tscn b/components/Feeds/LuckyCookie.tscn
index ca1ccc8..f40365c 100644
--- a/components/Feeds/LuckyCookie.tscn
+++ b/components/Feeds/LuckyCookie.tscn
@@ -8,9 +8,9 @@ avatarTexture = ExtResource("2_or0st")
displayName = "幸运签语饼"
quality = 2
fields = Array[int]([14, 4, 6, 18])
-fieldValues = Array[float]([0.04, 0.07, 0.06, 2.0])
+fieldValues = Array[float]([0.02, 0.03, 0.06, 1.5])
costs = Array[int]([0, 1])
-costCounts = Array[int]([165, 50])
+costCounts = Array[int]([400, 375])
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_or0st")
diff --git a/components/Feeds/Milk.tscn b/components/Feeds/Milk.tscn
index 285e085..20ba486 100644
--- a/components/Feeds/Milk.tscn
+++ b/components/Feeds/Milk.tscn
@@ -7,8 +7,8 @@
avatarTexture = ExtResource("2_15plv")
displayName = "牛奶"
quality = 2
-fields = Array[int]([13, 11, 8, 19])
-fieldValues = Array[float]([0.1, 0.24, 0.07, 0.02])
+fields = Array[int]([13, 11, 19, 4])
+fieldValues = Array[float]([0.1, 0.08, 0.02, 0.02])
costs = Array[int]([0, 1])
costCounts = Array[int]([355, 200])
diff --git a/components/Feeds/Orange.tscn b/components/Feeds/Orange.tscn
index 35a2424..3effc48 100644
--- a/components/Feeds/Orange.tscn
+++ b/components/Feeds/Orange.tscn
@@ -8,7 +8,7 @@ avatarTexture = ExtResource("2_l6jnq")
displayName = "橘子"
quality = 3
fields = Array[int]([10, 3])
-fieldValues = Array[float]([0.15, 0.05])
+fieldValues = Array[float]([0.07, 0.05])
costs = Array[int]([1])
costCounts = Array[int]([275])
diff --git a/components/Feeds/RedJam.tscn b/components/Feeds/RedJam.tscn
index 162ef9a..7a57636 100644
--- a/components/Feeds/RedJam.tscn
+++ b/components/Feeds/RedJam.tscn
@@ -7,7 +7,7 @@
avatarTexture = ExtResource("2_o2o56")
displayName = "草莓果酱"
fields = Array[int]([3, 1])
-fieldValues = Array[float]([-0.08, 0.11])
+fieldValues = Array[float]([-0.05, 0.08])
costs = Array[int]([0, 1])
costCounts = Array[int]([100, 50])
diff --git a/components/Feeds/Taco.tscn b/components/Feeds/Taco.tscn
index 2c64e2c..8f68ddd 100644
--- a/components/Feeds/Taco.tscn
+++ b/components/Feeds/Taco.tscn
@@ -7,8 +7,8 @@
avatarTexture = ExtResource("2_eed3c")
displayName = "塔克"
quality = 4
-fields = Array[int]([13])
-fieldValues = Array[float]([0.36])
+fields = Array[int]([13, 3])
+fieldValues = Array[float]([0.18, 0.02])
costs = Array[int]([1])
costCounts = Array[int]([400])
@@ -17,4 +17,4 @@ texture = ExtResource("2_eed3c")
[node name="name" parent="container/info" index="1"]
displayName = "塔克"
-quality = 3
+quality = 4
diff --git a/components/Feeds/WaterBottle.tscn b/components/Feeds/WaterBottle.tscn
index 73f3096..d53275b 100644
--- a/components/Feeds/WaterBottle.tscn
+++ b/components/Feeds/WaterBottle.tscn
@@ -8,7 +8,7 @@ avatarTexture = ExtResource("2_gsfud")
displayName = "水杯"
quality = 4
fields = Array[int]([3, 7])
-fieldValues = Array[float]([0.25, 3.0])
+fieldValues = Array[float]([0.09, 3.0])
costs = Array[int]([1])
costCounts = Array[int]([400])
diff --git a/components/Feeds/Xigua-Full.tscn b/components/Feeds/Xigua-Full.tscn
index 16862dd..1b7959e 100644
--- a/components/Feeds/Xigua-Full.tscn
+++ b/components/Feeds/Xigua-Full.tscn
@@ -6,10 +6,11 @@
[node name="Xigua-Full" instance=ExtResource("1_sw8vc")]
avatarTexture = ExtResource("2_j4m35")
displayName = "西瓜"
+quality = 3
fields = Array[int]([2, 0, 11])
-fieldValues = Array[float]([-0.15, 30.0, 0.1])
+fieldValues = Array[float]([-0.15, 20.0, 0.1])
costs = Array[int]([0, 1])
-costCounts = Array[int]([100, 125])
+costCounts = Array[int]([300, 260])
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_j4m35")
diff --git a/components/Feeds/Xigua-Half.tscn b/components/Feeds/Xigua-Half.tscn
index 7f592cc..65648f1 100644
--- a/components/Feeds/Xigua-Half.tscn
+++ b/components/Feeds/Xigua-Half.tscn
@@ -8,9 +8,9 @@ avatarTexture = ExtResource("2_htt7g")
displayName = "一片西瓜"
quality = 0
fields = Array[int]([0])
-fieldValues = Array[float]([10.0])
-costs = Array[int]([0])
-costCounts = Array[int]([50])
+fieldValues = Array[float]([5.0])
+costs = Array[int]([0, 1])
+costCounts = Array[int]([100, 20])
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_htt7g")
diff --git a/components/Feeds/YellowJam.tscn b/components/Feeds/YellowJam.tscn
index 1e39571..1fd55c9 100644
--- a/components/Feeds/YellowJam.tscn
+++ b/components/Feeds/YellowJam.tscn
@@ -6,8 +6,9 @@
[node name="YellowJam" instance=ExtResource("1_evi6p")]
avatarTexture = ExtResource("2_bea7w")
displayName = "蜂蜜果酱"
+quality = 2
fields = Array[int]([3, 1, 12])
-fieldValues = Array[float]([-0.11, 0.16, 0.03])
+fieldValues = Array[float]([-0.08, 0.15, 0.03])
costs = Array[int]([0, 1])
costCounts = Array[int]([200, 125])
diff --git a/components/Scenes/FullscreenPanels/Weapon.tscn b/components/Scenes/FullscreenPanels/Weapon.tscn
new file mode 100644
index 0000000..525432d
--- /dev/null
+++ b/components/Scenes/FullscreenPanels/Weapon.tscn
@@ -0,0 +1,25 @@
+[gd_scene load_steps=5 format=3 uid="uid://dekcqdhrjs07u"]
+
+[ext_resource type="PackedScene" uid="uid://d3qojeqa3difn" path="res://components/Abstracts/FullscreenPanelBase.tscn" id="1_yodmq"]
+[ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="2_5r0we"]
+[ext_resource type="PackedScene" uid="uid://cxabqjo7skxev" path="res://components/Weapons/BigLaser.tscn" id="3_6xf37"]
+[ext_resource type="PackedScene" uid="uid://wl8u5m52708w" path="res://components/Weapons/LGBT.tscn" id="4_s13oq"]
+
+[node name="Weapon" instance=ExtResource("1_yodmq")]
+
+[node name="wrapper" parent="content" index="0"]
+theme_override_constants/separation = 50
+
+[node name="box" type="HBoxContainer" parent="content/wrapper" index="0"]
+layout_mode = 2
+theme_override_constants/separation = 20
+alignment = 1
+
+[node name="PurpleCrystal" parent="content/wrapper/box" index="0" instance=ExtResource("2_5r0we")]
+layout_mode = 2
+
+[node name="BigLaser" parent="content/wrapper/box" index="1" instance=ExtResource("3_6xf37")]
+layout_mode = 2
+
+[node name="???" parent="content/wrapper/box" index="2" instance=ExtResource("4_s13oq")]
+layout_mode = 2
diff --git a/components/Scenes/UI.tscn b/components/Scenes/UI.tscn
index ebaa573..b66216e 100644
--- a/components/Scenes/UI.tscn
+++ b/components/Scenes/UI.tscn
@@ -213,9 +213,9 @@ anchors_preset = -1
anchor_top = 0.5
anchor_bottom = 0.5
offset_left = -100.0
-offset_top = -30.0
-offset_right = -40.0
-offset_bottom = 30.0
+offset_top = -82.5
+offset_right = 48.0
+offset_bottom = 82.5
grow_vertical = 2
theme_override_styles/panel = ExtResource("11_67ghp")
@@ -263,9 +263,7 @@ visible = false
layout_mode = 1
[node name="GameOver" parent="root/panels" instance=ExtResource("6_10ay6")]
-visible = false
layout_mode = 1
[node name="Pause" parent="root/panels" instance=ExtResource("12_jkm6o")]
-visible = false
layout_mode = 1
diff --git a/components/Scenes/World.tscn b/components/Scenes/World.tscn
index c1aac85..1433b65 100644
--- a/components/Scenes/World.tscn
+++ b/components/Scenes/World.tscn
@@ -1,9 +1,9 @@
-[gd_scene load_steps=11 format=3 uid="uid://dmxi1ikn6avig"]
+[gd_scene load_steps=10 format=3 uid="uid://dmxi1ikn6avig"]
[ext_resource type="Script" path="res://scripts/Tools/WorldManager.gd" id="1_lxsxj"]
[ext_resource type="PackedScene" uid="uid://dfwg750a47ggx" path="res://components/Scenes/UI.tscn" id="2_04cdd"]
[ext_resource type="PackedScene" uid="uid://bm7ymrri6pykb" path="res://components/Characters/Rooster.tscn" id="3_5ui6q"]
-[ext_resource type="Texture2D" uid="uid://dk7u1x1e8ptj7" path="res://resources/maps/Desert.png" id="4_04do5"]
+[ext_resource type="Texture2D" uid="uid://c33c8mtm4x3e3" path="res://resources/maps/Galaxy.png" id="4_oy4jj"]
[ext_resource type="Script" path="res://scripts/Tools/CameraManager.gd" id="5_mk7bv"]
[sub_resource type="Animation" id="Animation_ykpvi"]
@@ -65,10 +65,7 @@ _data = {
}
[sub_resource type="CircleShape2D" id="CircleShape2D_4hkht"]
-radius = 126.89
-
-[sub_resource type="CircleShape2D" id="CircleShape2D_4y8st"]
-radius = 46.1736
+radius = 57.3149
[node name="world" type="Node2D"]
y_sort_enabled = true
@@ -91,20 +88,17 @@ libraries = {
}
[node name="map" type="StaticBody2D" parent="." groups=["map"]]
+metadata/_edit_lock_ = true
[node name="background" type="Sprite2D" parent="map"]
z_index = -100
scale = Vector2(5, 5)
-texture = ExtResource("4_04do5")
+texture = ExtResource("4_oy4jj")
-[node name="xrz1" type="CollisionShape2D" parent="map"]
-position = Vector2(-1827, 575)
+[node name="star1" type="CollisionShape2D" parent="map"]
+position = Vector2(-2057, 1298)
shape = SubResource("CircleShape2D_4hkht")
-[node name="xrz2" type="CollisionShape2D" parent="map"]
-position = Vector2(251, 118)
-shape = SubResource("CircleShape2D_4y8st")
-
[node name="shan2" type="CollisionPolygon2D" parent="map"]
polygon = PackedVector2Array(-2419, 1803, 2429, 1825, 2392, -366, 2867, -318, 2723, 2241, -2879, 2193, -2797, -2582, 2959, -2528, 2858, -347, 2420, -337, 2441, -1834, -2438, -1792)
diff --git a/components/UI/FeedName.tscn b/components/UI/FeedName.tscn
index cfa7d04..b16ba92 100644
--- a/components/UI/FeedName.tscn
+++ b/components/UI/FeedName.tscn
@@ -1,12 +1,16 @@
-[gd_scene load_steps=4 format=3 uid="uid://bt370a1djjg5p"]
+[gd_scene load_steps=5 format=3 uid="uid://bt370a1djjg5p"]
[ext_resource type="Script" path="res://scripts/Statemachine/FeedName.gd" id="1_wfxme"]
[ext_resource type="Theme" uid="uid://bje5cd08dyok7" path="res://themes/bigTextAndBold.tres" id="2_k71he"]
-[sub_resource type="LabelSettings" id="LabelSettings_sby55"]
+[sub_resource type="LabelSettings" id="LabelSettings_whetw"]
font_size = 12
font_color = Color(1, 0.442751, 0, 1)
+[sub_resource type="LabelSettings" id="LabelSettings_wse1t"]
+font_size = 12
+font_color = Color(1, 0, 0.585938, 1)
+
[node name="FeedName" type="HBoxContainer"]
offset_right = 205.0
offset_bottom = 25.0
@@ -20,6 +24,16 @@ qualityColorMap = {
3: Color(0.507763, 0, 1, 1),
4: Color(1, 0.442751, 0, 1)
}
+topicColorMap = {
+0: Color(1, 0, 0.585938, 1),
+1: Color(0, 0.414063, 1, 1),
+2: Color(0.757813, 0.497314, 0, 1),
+3: Color(0.40625, 1, 0, 1),
+4: Color(1, 0, 0, 1),
+5: Color(1, 0.421875, 0, 1),
+6: Color(1, 1, 1, 1),
+7: Color(0.449219, 0.449219, 0.449219, 1)
+}
metadata/_edit_horizontal_guides_ = [25.0]
[node name="quality" type="Label" parent="."]
@@ -27,7 +41,7 @@ unique_name_in_owner = true
layout_mode = 2
size_flags_vertical = 0
text = "[传说]"
-label_settings = SubResource("LabelSettings_sby55")
+label_settings = SubResource("LabelSettings_whetw")
[node name="label" type="RichTextLabel" parent="."]
unique_name_in_owner = true
@@ -37,3 +51,10 @@ bbcode_enabled = true
text = "[b]未命名饲料[/b]"
fit_content = true
autowrap_mode = 0
+
+[node name="topic" type="Label" parent="."]
+unique_name_in_owner = true
+layout_mode = 2
+size_flags_vertical = 8
+text = "[生存]"
+label_settings = SubResource("LabelSettings_wse1t")
diff --git a/components/UI/ItemDropped.tscn b/components/UI/ItemDropped.tscn
index cf02b86..f5a5453 100644
--- a/components/UI/ItemDropped.tscn
+++ b/components/UI/ItemDropped.tscn
@@ -1,8 +1,11 @@
-[gd_scene load_steps=16 format=3 uid="uid://cxcvc1rjvm8i2"]
+[gd_scene load_steps=17 format=3 uid="uid://cxcvc1rjvm8i2"]
[ext_resource type="Script" path="res://scripts/Statemachine/ItemDropped.gd" id="1_v2djl"]
[ext_resource type="Texture2D" uid="uid://bks8jmctleina" path="res://resources/items/baseball.svg" id="2_4hl42"]
+[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_1ishj"]
+bounce = 0.5
+
[sub_resource type="Animation" id="Animation_5i70v"]
length = 0.001
tracks/0/type = "bezier"
@@ -83,7 +86,7 @@ _data = {
}
[sub_resource type="CircleShape2D" id="CircleShape2D_7lt1c"]
-radius = 2.0
+radius = 14.0357
[sub_resource type="Curve" id="Curve_11h7l"]
_data = [Vector2(0, 0.5), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
@@ -130,6 +133,9 @@ alpha_curve = SubResource("CurveTexture_u4ger")
[node name="ItemDropped" type="RigidBody2D"]
collision_layer = 2
collision_mask = 2
+physics_material_override = SubResource("PhysicsMaterial_1ishj")
+contact_monitor = true
+max_contacts_reported = 1
script = ExtResource("1_v2djl")
metadata/_edit_vertical_guides_ = [15.0, -15.0]
diff --git a/components/UI/WeaponName.tscn b/components/UI/WeaponName.tscn
new file mode 100644
index 0000000..c78c744
--- /dev/null
+++ b/components/UI/WeaponName.tscn
@@ -0,0 +1,54 @@
+[gd_scene load_steps=5 format=3 uid="uid://ch81vd3awkmhk"]
+
+[ext_resource type="Theme" uid="uid://bje5cd08dyok7" path="res://themes/bigTextAndBold.tres" id="2_y8dft"]
+[ext_resource type="Script" path="res://scripts/Statemachine/WeaponName.gd" id="3_g750e"]
+
+[sub_resource type="LabelSettings" id="LabelSettings_r88ap"]
+font_size = 12
+font_color = Color(1, 0.442751, 0, 1)
+
+[sub_resource type="LabelSettings" id="LabelSettings_wsanh"]
+font_size = 12
+
+[node name="WeaponName" type="HBoxContainer"]
+offset_right = 205.0
+offset_bottom = 25.0
+alignment = 1
+script = ExtResource("3_g750e")
+quality = 4
+qualityColorMap = {
+0: Color(0.5, 0.5, 0.5, 1),
+1: Color(1, 1, 1, 1),
+2: Color(0, 0.493446, 1, 1),
+3: Color(0.507763, 0, 1, 1),
+4: Color(1, 0.442751, 0, 1)
+}
+typeTopicColorMap = {
+0: Color(1, 1, 1, 1),
+1: Color(1, 0, 0, 1),
+2: Color(0, 1, 1, 1)
+}
+metadata/_edit_horizontal_guides_ = [25.0]
+
+[node name="quality" type="Label" parent="."]
+unique_name_in_owner = true
+layout_mode = 2
+size_flags_vertical = 0
+text = "[传说]"
+label_settings = SubResource("LabelSettings_r88ap")
+
+[node name="label" type="RichTextLabel" parent="."]
+unique_name_in_owner = true
+layout_mode = 2
+theme = ExtResource("2_y8dft")
+bbcode_enabled = true
+text = "[b]未命名武器[/b]"
+fit_content = true
+autowrap_mode = 0
+
+[node name="typeTopic" type="Label" parent="."]
+unique_name_in_owner = true
+layout_mode = 2
+size_flags_vertical = 8
+text = "[冲击]"
+label_settings = SubResource("LabelSettings_wsanh")
diff --git a/components/Weapons/BigLaser.tscn b/components/Weapons/BigLaser.tscn
new file mode 100644
index 0000000..9390708
--- /dev/null
+++ b/components/Weapons/BigLaser.tscn
@@ -0,0 +1,32 @@
+[gd_scene load_steps=3 format=3 uid="uid://cxabqjo7skxev"]
+
+[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_wrvv5"]
+[ext_resource type="Texture2D" uid="uid://dy4op6n6vxef3" path="res://resources/bullets/laser-circle/circle.svg" id="2_qe8gb"]
+
+[node name="BigLaser" instance=ExtResource("1_wrvv5")]
+avatarTexture = ExtResource("2_qe8gb")
+displayName = "湮灭激光"
+quality = 2
+typeTopic = 1
+costs = Array[int]([0, 1])
+costCounts = Array[int]([100, 50])
+store = {
+"atk": 35,
+"time": 0.1
+}
+descriptionTemplate = "每$time秒造成$atk点伤害。"
+needEnergy = 100.0
+
+[node name="avatar" parent="container/info" index="0"]
+texture = ExtResource("2_qe8gb")
+
+[node name="energy" parent="container/info/energyInfo" index="1"]
+text = "50.0"
+
+[node name="name" parent="container/info" index="2"]
+displayName = "湮灭激光"
+quality = 2
+typeTopic = 1
+
+[node name="description" parent="container" index="2"]
+text = "每[color=cyan]0.1[/color]秒造成[color=cyan]35.0[/color]点伤害。"
diff --git a/components/Weapons/LGBT.tscn b/components/Weapons/LGBT.tscn
new file mode 100644
index 0000000..82591b2
--- /dev/null
+++ b/components/Weapons/LGBT.tscn
@@ -0,0 +1,36 @@
+[gd_scene load_steps=3 format=3 uid="uid://wl8u5m52708w"]
+
+[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_jwtmd"]
+[ext_resource type="Texture2D" uid="uid://cwfyi61xkt4bt" path="res://resources/weapons/lgbt.jpeg" id="2_ou6jo"]
+
+[node name="LGBT" instance=ExtResource("1_jwtmd")]
+offset_right = 190.0
+offset_bottom = 324.0
+avatarTexture = ExtResource("2_ou6jo")
+displayName = "彩虹旗"
+quality = 4
+costs = Array[int]([0, 1])
+costCounts = Array[int]([200, 100])
+store = {
+"atk": 20,
+"count": 7.0,
+"power": 0.3,
+"trace": 2.0
+}
+descriptionTemplate = "发射$count条可追踪$trace秒,效率为$power的带状彩虹,每条造成$atk点伤害。"
+needEnergy = 150.0
+
+[node name="avatar" parent="container/info" index="0"]
+texture = ExtResource("2_ou6jo")
+
+[node name="energy" parent="container/info/energyInfo" index="1"]
+text = "150.0"
+
+[node name="name" parent="container/info" index="2"]
+displayName = "彩虹旗"
+quality = 4
+
+[node name="description" parent="container" index="2"]
+size_flags_vertical = 3
+text = "发射[color=cyan]7.0[/color]条可追踪[color=cyan]2.0[/color]秒,效率为[color=cyan]0.3[/color]的带状彩虹,每条造成[color=cyan]20.0[/color]点伤害。"
+autowrap_mode = 2
diff --git a/components/Weapons/PurpleCrystal.tscn b/components/Weapons/PurpleCrystal.tscn
new file mode 100644
index 0000000..5414c86
--- /dev/null
+++ b/components/Weapons/PurpleCrystal.tscn
@@ -0,0 +1,22 @@
+[gd_scene load_steps=3 format=3 uid="uid://c0n3igy4hucrg"]
+
+[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_hyubh"]
+[ext_resource type="Texture2D" uid="uid://16yhngg3jpun" path="res://resources/weapons/purple-crystal.svg" id="2_wgtcw"]
+
+[node name="PurpleCrystal" instance=ExtResource("1_hyubh")]
+offset_right = 208.0
+offset_bottom = 280.0
+avatarTexture = ExtResource("2_wgtcw")
+displayName = "紫水晶簇"
+costs = Array[int]([0, 1])
+costCounts = Array[int]([50, 10])
+descriptionTemplate = "撞击造成$atk点伤害。"
+
+[node name="avatar" parent="container/info" index="0"]
+texture = ExtResource("2_wgtcw")
+
+[node name="name" parent="container/info" index="2"]
+displayName = "紫水晶簇"
+
+[node name="description" parent="container" index="2"]
+text = "撞击造成[color=cyan]10.0[/color]点伤害。"
diff --git a/resources/bullets/lgbt-bullet/造型2.svg b/resources/bullets/lgbt-bullet/造型2.svg
new file mode 100644
index 0000000..96d7346
--- /dev/null
+++ b/resources/bullets/lgbt-bullet/造型2.svg
@@ -0,0 +1 @@
+
\ No newline at end of file
diff --git a/resources/bullets/lgbt-bullet/造型2.svg.import b/resources/bullets/lgbt-bullet/造型2.svg.import
new file mode 100644
index 0000000..6e46ce2
--- /dev/null
+++ b/resources/bullets/lgbt-bullet/造型2.svg.import
@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://d2pndtow16635"
+path="res://.godot/imported/造型2.svg-fd78205cfea32d2ac8192132eff19a6a.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://resources/bullets/lgbt-bullet/造型2.svg"
+dest_files=["res://.godot/imported/造型2.svg-fd78205cfea32d2ac8192132eff19a6a.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/resources/maps/Galaxy.png b/resources/maps/Galaxy.png
new file mode 100644
index 0000000..f28b671
Binary files /dev/null and b/resources/maps/Galaxy.png differ
diff --git a/resources/maps/Galaxy.png.import b/resources/maps/Galaxy.png.import
new file mode 100644
index 0000000..dc021ef
--- /dev/null
+++ b/resources/maps/Galaxy.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://c33c8mtm4x3e3"
+path="res://.godot/imported/Galaxy.png-53abaf9941e5b52f9a5ace0a0284acb0.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://resources/maps/Galaxy.png"
+dest_files=["res://.godot/imported/Galaxy.png-53abaf9941e5b52f9a5ace0a0284acb0.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/resources/weapons/lgbt.jpeg b/resources/weapons/lgbt.jpeg
new file mode 100644
index 0000000..687f174
Binary files /dev/null and b/resources/weapons/lgbt.jpeg differ
diff --git a/resources/weapons/lgbt.jpeg.import b/resources/weapons/lgbt.jpeg.import
new file mode 100644
index 0000000..1fc83b8
--- /dev/null
+++ b/resources/weapons/lgbt.jpeg.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://cwfyi61xkt4bt"
+path="res://.godot/imported/lgbt.jpeg-e71f0b7ee634ed531914d1feb0fe71dd.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://resources/weapons/lgbt.jpeg"
+dest_files=["res://.godot/imported/lgbt.jpeg-e71f0b7ee634ed531914d1feb0fe71dd.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/resources/weapons/purple-crystal.svg b/resources/weapons/purple-crystal.svg
new file mode 100644
index 0000000..a4f91c6
--- /dev/null
+++ b/resources/weapons/purple-crystal.svg
@@ -0,0 +1 @@
+
\ No newline at end of file
diff --git a/resources/weapons/purple-crystal.svg.import b/resources/weapons/purple-crystal.svg.import
new file mode 100644
index 0000000..ce8aede
--- /dev/null
+++ b/resources/weapons/purple-crystal.svg.import
@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://16yhngg3jpun"
+path="res://.godot/imported/purple-crystal.svg-d9f71af85cb48c8e1d36f33c1d701f1b.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://resources/weapons/purple-crystal.svg"
+dest_files=["res://.godot/imported/purple-crystal.svg-d9f71af85cb48c8e1d36f33c1d701f1b.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/scripts/Contents/Bullets/LGBTBullet.gd b/scripts/Contents/Bullets/LGBTBullet.gd
new file mode 100644
index 0000000..9d35b81
--- /dev/null
+++ b/scripts/Contents/Bullets/LGBTBullet.gd
@@ -0,0 +1,21 @@
+extends BulletBase
+class_name LGBTBullet
+
+var myTracer: EntityBase = null
+
+func spawn():
+ findTracer()
+func register():
+ speed = 1
+ damage = 5
+func ai():
+ texture.rotation_degrees += speed
+ speed *= 1.05
+ speed = clamp(speed, 0, 20)
+ if is_instance_valid(myTracer):
+ PresetAIs.trace(self, myTracer.position, clamp(speed / 150, 0, 1))
+ else:
+ findTracer()
+ PresetAIs.forward(self, rotation)
+func findTracer():
+ myTracer = EntityTool.findClosetEntity(position, get_tree(), false, true)
diff --git a/scripts/Contents/Bullets/PurpleCrystal.gd b/scripts/Contents/Bullets/PurpleCrystal.gd
index fc6d0b6..4717de3 100644
--- a/scripts/Contents/Bullets/PurpleCrystal.gd
+++ b/scripts/Contents/Bullets/PurpleCrystal.gd
@@ -5,3 +5,20 @@ func ai():
PresetAIs.forward(self, rotation)
func destroy(_beacuseMap: bool):
EffectController.create(preload("res://components/Effects/PurpleCrystalExplosion.tscn"), global_position).shot()
+func split(index, total, _last):
+ BulletBase.generate(
+ preload("res://components/Bullets/PurpleCrystal.tscn"),
+ launcher,
+ position,
+ deg_to_rad(360 / total * index),
+ true
+ )
+func refract(entity, _index, _total, _last):
+ BulletBase.generate(
+ preload("res://components/Bullets/PurpleCrystal.tscn"),
+ launcher,
+ position,
+ position.angle_to_point(entity.position) if is_instance_valid(entity) else randf_range(0, deg_to_rad(360)),
+ false,
+ true
+ )
diff --git a/scripts/Contents/Characters/Rooster.gd b/scripts/Contents/Characters/Rooster.gd
index 2bedd3d..809dcdc 100644
--- a/scripts/Contents/Characters/Rooster.gd
+++ b/scripts/Contents/Characters/Rooster.gd
@@ -24,7 +24,7 @@ func ai():
func attack(type):
if type == 0:
var weaponPos = findWeaponAnchor("normal")
- return BulletBase.generate(preload("res://components/Bullets/PurpleCrystal.tscn"), self, weaponPos, (get_global_mouse_position() - weaponPos).angle())
+ BulletBase.generate(preload("res://components/Bullets/LGBTBullet.tscn"), self, weaponPos, deg_to_rad(randf_range(0, 360)))
elif type == 1:
var weaponPos = findWeaponAnchor("normal")
return BulletBase.generate(preload("res://components/Bullets/BigLaser.tscn"), self, weaponPos, (get_global_mouse_position() - weaponPos).angle())
diff --git a/scripts/Contents/Wave.gd b/scripts/Contents/Wave.gd
index 78e55c6..f9c9e4c 100644
--- a/scripts/Contents/Wave.gd
+++ b/scripts/Contents/Wave.gd
@@ -13,7 +13,7 @@ static var data: Array[Wave] = [
# entity, minCount, maxCount, isBoss, from, to, per
create(preload("res://components/Characters/Hen.tscn"), 1, 5, false, 0, INF, 1),
create(preload("res://components/Characters/Chick.tscn"), 0, 0, true, 8, INF, 6),
- # create(preload("res://components/Characters/Chick.tscn"), 1, 1, true, 0, INF, 1),
+ create(preload("res://components/Characters/Chick.tscn"), 1, 1, true, 0, INF, 1),
]
static func create(
diff --git a/scripts/Contents/Weapons/PurpleCrystal.gd b/scripts/Contents/Weapons/PurpleCrystal.gd
new file mode 100644
index 0000000..548690b
--- /dev/null
+++ b/scripts/Contents/Weapons/PurpleCrystal.gd
@@ -0,0 +1,9 @@
+extends Weapon
+class_name PurpleCrystalWeapon
+
+func update(to: int, origin: Dictionary, _entity: EntityBase):
+ origin["atk"] += 5 * to
+ return origin
+func attack(entity: EntityBase):
+ var weaponPos = entity.findWeaponAnchor("normal")
+ BulletBase.generate(preload("res://components/Bullets/PurpleCrystal.tscn"), entity, weaponPos, (get_global_mouse_position() - weaponPos).angle())
diff --git a/scripts/Statemachine/BulletBase.gd b/scripts/Statemachine/BulletBase.gd
index d088181..7bfd104 100644
--- a/scripts/Statemachine/BulletBase.gd
+++ b/scripts/Statemachine/BulletBase.gd
@@ -25,6 +25,8 @@ var launcher: EntityBase = null
var spawnInWhen: float = 0
var spawnInWhere: Vector2 = Vector2.ZERO
var destroying: bool = false
+var isChildSplit: bool = false
+var isChildRefract: bool = false
func _ready():
register()
@@ -59,6 +61,8 @@ func _physics_process(_delta: float) -> void:
if is_instance_valid(launcher) and (launcher.isPlayer() or is_instance_valid(launcher.currentFocusedBoss)):
launcher.position -= Vector2.from_angle(rotation) * recoil
ai()
+ else:
+ tryDestroy()
func hit(target: Node):
var entity: EntityBase = EntityTool.fromHurtbox(target)
@@ -84,11 +88,24 @@ func dotLoop():
func tryDestroy(becauseMap: bool = false):
if destroying: return
destroying = true
+ trySplit()
+ tryRefract()
await destroy(becauseMap)
if autoDestroyAnimation:
animator.play("destroy")
await animator.animation_finished
queue_free()
+func trySplit():
+ if is_instance_valid(launcher) and !isChildSplit:
+ var launcherSplit = launcher.fields.get(FieldStore.Entity.BULLET_SPLIT)
+ for i in range(MathTool.shrimpRate(launcherSplit)):
+ split(i, launcherSplit, launcherSplit - floor(launcherSplit))
+func tryRefract():
+ if is_instance_valid(launcher) and !isChildRefract:
+ var value = launcher.fields.get(FieldStore.Entity.BULLET_REFRACTION)
+ var entity = EntityTool.findClosetEntity(position, get_tree(), !launcher.isPlayer(), launcher.isPlayer())
+ for i in range(MathTool.shrimpRate(value)):
+ refract(entity, i, value, value - floor(value))
# 抽象方法
func ai():
@@ -103,24 +120,32 @@ func succeedToHit(_dmg: float):
pass
func register():
pass
+func split(_index: int, _total: int, _lastBullet: float):
+ pass
+func refract(_entity: EntityBase, _index: int, _total: int, _lastBullet: float):
+ pass
static func generate(
bullet: PackedScene,
launchBy: EntityBase,
spawnPosition: Vector2,
spawnRotation: float,
+ asChildSplit: bool = false,
+ asChildRefract: bool = false,
addToWorld: bool = true
):
var extraCount = launchBy.fields.get(FieldStore.Entity.EXTRA_BULLET_COUNT)
- var count = 1 + floor(extraCount) + int(MathTool.rate(extraCount - floor(extraCount)))
+ var count = 1 + MathTool.shrimpRate(extraCount)
var instances = []
for i in range(count):
var instance: BulletBase = bullet.instantiate()
if launchBy.useEnergy(instance.needEnergy):
+ instance.isChildSplit = asChildSplit
+ instance.isChildRefract = asChildRefract
instance.launcher = launchBy
instance.position = spawnPosition
instance.rotation = spawnRotation + deg_to_rad(randf_range(-launchBy.fields.get(FieldStore.Entity.OFFSET_SHOOT), launchBy.fields.get(FieldStore.Entity.OFFSET_SHOOT)))
if addToWorld:
- WorldManager.rootNode.add_child(instance)
+ WorldManager.rootNode.call_deferred("add_child", instance)
instances.append(instance)
return len(instances)
diff --git a/scripts/Statemachine/EntityBase.gd b/scripts/Statemachine/EntityBase.gd
index 3e8af5c..60d3cb6 100644
--- a/scripts/Statemachine/EntityBase.gd
+++ b/scripts/Statemachine/EntityBase.gd
@@ -7,37 +7,39 @@ signal healthChanged(health: float)
signal energyChanged(energy: float)
+const TITLE_FLAG = INF
var fields = {
- # 数值上限
+ "生存": TITLE_FLAG,
+ FieldStore.Entity.HEAL_ABILITY: 1,
FieldStore.Entity.MAX_HEALTH: 100,
- FieldStore.Entity.MAX_ENERGY: 200,
FieldStore.Entity.EXTRA_APPLE_MAX: 0,
- FieldStore.Entity.EXTRA_BULLET_COUNT: 0,
- # 速度
- FieldStore.Entity.MOVEMENT_SPEED: 1,
- FieldStore.Entity.ATTACK_SPEED: 1,
- # 伤害
- FieldStore.Entity.DAMAGE_MULTIPILER: 1,
- FieldStore.Entity.CRIT_DAMAGE: 1,
- # 概率相关
- FieldStore.Entity.CRIT_RATE: 0.05,
- FieldStore.Entity.PENERATE: 0,
- FieldStore.Entity.OFFSET_SHOOT: 3,
FieldStore.Entity.DROP_APPLE_RATE: 0,
FieldStore.Entity.PENARATION_RESISTANCE: 0,
- FieldStore.Entity.LUCK_VALUE: 1,
- # 治疗
- FieldStore.Entity.HEAL_ABILITY: 1,
- # 价格减免
- FieldStore.Entity.PRICE_REDUCTION: 0,
- # 饲料
- FieldStore.Entity.FEED_COUNT_SHOW: 3,
- FieldStore.Entity.FEED_COUNT_CAN_MADE: 1,
- # 储能
+ "储能": TITLE_FLAG,
FieldStore.Entity.ENERGY_MULTIPILER: 1,
FieldStore.Entity.SAVE_ENERGY: 1,
FieldStore.Entity.ENERGY_REGENERATION: 1,
- # 掉落物
+ FieldStore.Entity.MAX_ENERGY: 200,
+ "子弹": TITLE_FLAG,
+ FieldStore.Entity.PENERATE: 0,
+ FieldStore.Entity.OFFSET_SHOOT: 3,
+ FieldStore.Entity.EXTRA_BULLET_COUNT: 0,
+ FieldStore.Entity.BULLET_SPLIT: 0,
+ FieldStore.Entity.BULLET_REFRACTION: 0,
+ "速度": TITLE_FLAG,
+ FieldStore.Entity.MOVEMENT_SPEED: 1,
+ FieldStore.Entity.ATTACK_SPEED: 1,
+ "伤害": TITLE_FLAG,
+ FieldStore.Entity.DAMAGE_MULTIPILER: 1,
+ FieldStore.Entity.CRIT_RATE: 0.05,
+ FieldStore.Entity.CRIT_DAMAGE: 1,
+ "概率": TITLE_FLAG,
+ FieldStore.Entity.LUCK_VALUE: 1,
+ "饲料": TITLE_FLAG,
+ FieldStore.Entity.PRICE_REDUCTION: 0,
+ FieldStore.Entity.FEED_COUNT_SHOW: 3,
+ FieldStore.Entity.FEED_COUNT_CAN_MADE: 1,
+ "掉落物": TITLE_FLAG,
FieldStore.Entity.DROPPED_ITEM_COLLECT_RADIUS: 60,
}
var attackCooldownMap = {
@@ -211,6 +213,7 @@ func trySprint():
await TickTool.until(func(): return !sprinting)
trailing = false
func tryDie(by: BulletBase):
+ if is_queued_for_deletion(): return
for drop in range(min(len(drops), len(dropCounts))):
var item = drops[drop]
var count = ceil(randf_range(dropCounts[drop].x, dropCounts[drop].y))
@@ -233,6 +236,7 @@ func tryHeal(count: float):
playSound("heal")
healed.emit(heal(count * fields.get(FieldStore.Entity.HEAL_ABILITY)))
healthChanged.emit(health)
+
func findWeaponAnchor(weaponName: String):
var anchor = $"%weapons".get_node(weaponName)
if anchor is Node2D:
diff --git a/scripts/Statemachine/FeedName.gd b/scripts/Statemachine/FeedName.gd
index 77f38a5..ef4de40 100644
--- a/scripts/Statemachine/FeedName.gd
+++ b/scripts/Statemachine/FeedName.gd
@@ -9,9 +9,20 @@ enum Quality {
EPIC,
LEGENDARY,
}
+enum Topic {
+ SURVIVAL,
+ ENERGY,
+ BULLET,
+ SPEED,
+ DAMAGE,
+ PROBABILITY,
+ FEED,
+ DROP,
+}
@export var displayName: String = "未命名饲料"
@export var quality: Quality = Quality.COMMON
+@export var topic: Topic = Topic.SURVIVAL
@export var qualityColorMap = {
Quality.WASTE: Color(),
Quality.COMMON: Color(),
@@ -38,19 +49,45 @@ enum Quality {
Quality.COMMON: - 1,
Quality.RARE: 0,
Quality.EPIC: 1,
- Quality.LEGENDARY: 2
+ Quality.LEGENDARY: 2,
+}
+@export var topicNameMap = {
+ Topic.SURVIVAL: "生存",
+ Topic.ENERGY: "储能",
+ Topic.BULLET: "子弹",
+ Topic.SPEED: "速度",
+ Topic.DAMAGE: "伤害",
+ Topic.PROBABILITY: "概率",
+ Topic.FEED: "饲料",
+ Topic.DROP: "掉落物",
+}
+@export var topicColorMap = {
+ Topic.SURVIVAL: Color(),
+ Topic.ENERGY: Color(),
+ Topic.BULLET: Color(),
+ Topic.SPEED: Color(),
+ Topic.DAMAGE: Color(),
+ Topic.PROBABILITY: Color(),
+ Topic.FEED: Color(),
+ Topic.DROP: Color(),
}
@onready var qualityLabel: Label = $"%quality"
+@onready var topicLabel: Label = $"%topic"
@onready var nameLabel: RichTextLabel = $"%label"
func _ready():
qualityLabel.label_settings = qualityLabel.label_settings.duplicate()
+ topicLabel.label_settings = topicLabel.label_settings.duplicate()
func _physics_process(_delta):
qualityLabel.text = "[%s]" % qualityNameMap[quality]
- qualityLabel.label_settings.font_color = color()
+ qualityLabel.label_settings.font_color = qualityColor()
+ topicLabel.text = "[%s]" % topicNameMap[topic]
+ topicLabel.label_settings.font_color = topicColor()
nameLabel.text = "[b]%s[/b]" % displayName
-func color():
+func qualityColor():
return qualityColorMap[quality] as Color
+func topicColor():
+ return topicColorMap[topic] as Color
func weight(player: EntityBase) -> int:
return floor(clamp(qualityRandomWeight[quality] + luckInfluence[quality] * player.fields[FieldStore.Entity.LUCK_VALUE], 1, INF))
diff --git a/scripts/Statemachine/ItemDropped.gd b/scripts/Statemachine/ItemDropped.gd
index 8a0be86..4bbbce5 100644
--- a/scripts/Statemachine/ItemDropped.gd
+++ b/scripts/Statemachine/ItemDropped.gd
@@ -10,32 +10,34 @@ var collecting: bool = false
@onready var animator: AnimationPlayer = $"%animator"
func _ready():
- apply_force(MathTool.randv2_range(30000), MathTool.randv2_range(10))
+ await TickTool.millseconds(100)
+ body_entered.connect(
+ func(body):
+ if body is ItemDropped and !body.collecting:
+ if body.item == item:
+ body.stackCount += stackCount
+ collect()
+ )
func _process(_delta):
texture.texture = ItemStore.getTexture(item)
func _physics_process(_delta):
if !is_instance_valid(targetPlayer):
- targetPlayer = findPlayer()
+ targetPlayer = EntityTool.findClosetPlayer(position, WorldManager.tree)
if is_instance_valid(targetPlayer):
if collecting:
linear_velocity = Vector2.ZERO
else:
var direction = (targetPlayer.position - position).normalized()
- var speed = 5000.0 / ((targetPlayer.position - position).length() ** (1 / 3.0))
+ var speed = 10000.0 / ((targetPlayer.position - position).length() ** (1 / 3.0))
apply_central_force(direction * speed)
+ angular_velocity = linear_velocity.length() ** (1.0 / 2.25) # 角速度=线速度的2.25次根号
if position.distance_to(targetPlayer.position) < targetPlayer.fields.get(FieldStore.Entity.DROPPED_ITEM_COLLECT_RADIUS):
- targetPlayer.collectItem(item, stackCount)
- collect()
+ if targetPlayer.sprinting:
+ apply_central_force((position - targetPlayer.texture.global_position).normalized() * targetPlayer.velocity.length() * 10)
+ else:
+ targetPlayer.collectItem(item, stackCount)
+ collect()
-func findPlayer() -> EntityBase:
- var result = null
- var lastDistance = INF
- for player in get_tree().get_nodes_in_group("players"):
- if player is EntityBase:
- if position.distance_to(player.position) < lastDistance:
- lastDistance = position.distance_to(player.position)
- result = player
- return result
func collect():
collecting = true
animator.play("collect")
diff --git a/scripts/Statemachine/UIState.gd b/scripts/Statemachine/UIState.gd
index 08b2daa..42220a1 100644
--- a/scripts/Statemachine/UIState.gd
+++ b/scripts/Statemachine/UIState.gd
@@ -39,7 +39,10 @@ func _physics_process(_delta):
for i in fields.get_children():
fields.remove_child(i)
for i in player.fields:
- fields.add_child(FieldShow.create(i, player.fields[i], false, player, true))
+ if player.fields[i] == EntityBase.TITLE_FLAG:
+ fields.add_child(QuickUI.graySmallText(i))
+ else:
+ fields.add_child(FieldShow.create(i, player.fields[i], false, player, true))
fieldsAnimator.play("show")
if Input.is_action_just_released("showFields"):
fieldsAnimator.play("hide")
diff --git a/scripts/Statemachine/WeaponName.gd b/scripts/Statemachine/WeaponName.gd
new file mode 100644
index 0000000..f67a0b3
--- /dev/null
+++ b/scripts/Statemachine/WeaponName.gd
@@ -0,0 +1,78 @@
+@tool
+extends HBoxContainer
+class_name WeaponName
+
+enum Quality {
+ WASTE,
+ COMMON,
+ RARE,
+ EPIC,
+ LEGENDARY,
+}
+enum TypeTopic {
+ IMPACT,
+ ENERGY,
+ TEMPERATURE,
+}
+
+@export var displayName: String = "未命名武器"
+@export var quality: Quality = Quality.COMMON
+@export var typeTopic: TypeTopic = TypeTopic.IMPACT
+@export var qualityColorMap = {
+ Quality.WASTE: Color(),
+ Quality.COMMON: Color(),
+ Quality.RARE: Color(),
+ Quality.EPIC: Color(),
+ Quality.LEGENDARY: Color()
+}
+@export var qualityNameMap = {
+ Quality.WASTE: "常见",
+ Quality.COMMON: "普通",
+ Quality.RARE: "稀有",
+ Quality.EPIC: "史诗",
+ Quality.LEGENDARY: "传说"
+}
+@export var qualityRandomWeight = {
+ Quality.WASTE: 20,
+ Quality.COMMON: 100,
+ Quality.RARE: 30,
+ Quality.EPIC: 10,
+ Quality.LEGENDARY: 5
+}
+@export var luckInfluence = {
+ Quality.WASTE: - 0.5,
+ Quality.COMMON: - 1,
+ Quality.RARE: 0,
+ Quality.EPIC: 1,
+ Quality.LEGENDARY: 2,
+}
+@export var typeTopicNameMap = {
+ TypeTopic.IMPACT: "冲击",
+ TypeTopic.ENERGY: "能量",
+ TypeTopic.TEMPERATURE: "熔融",
+}
+@export var typeTopicColorMap = {
+ TypeTopic.IMPACT: Color(),
+ TypeTopic.ENERGY: Color(),
+ TypeTopic.TEMPERATURE: Color(),
+}
+
+@onready var qualityLabel: Label = $"%quality"
+@onready var typeTopicLabel: Label = $"%typeTopic"
+@onready var nameLabel: RichTextLabel = $"%label"
+
+func _ready():
+ qualityLabel.label_settings = qualityLabel.label_settings.duplicate()
+ typeTopicLabel.label_settings = typeTopicLabel.label_settings.duplicate()
+func _physics_process(_delta):
+ qualityLabel.text = "[%s]" % qualityNameMap[quality]
+ qualityLabel.label_settings.font_color = qualityColor()
+ typeTopicLabel.text = "[%s]" % typeTopicNameMap[typeTopic]
+ typeTopicLabel.label_settings.font_color = typeTopicColor()
+ nameLabel.text = "[b]%s[/b]" % displayName
+func qualityColor():
+ return qualityColorMap[quality] as Color
+func typeTopicColor():
+ return typeTopicColorMap[typeTopic] as Color
+func weight(player: EntityBase) -> int:
+ return floor(clamp(qualityRandomWeight[quality] + luckInfluence[quality] * player.fields[FieldStore.Entity.LUCK_VALUE], 1, INF))
diff --git a/scripts/Structs/Feed.gd b/scripts/Structs/Feed.gd
index e85d2c7..98313e5 100644
--- a/scripts/Structs/Feed.gd
+++ b/scripts/Structs/Feed.gd
@@ -7,6 +7,7 @@ signal selected(applied: bool)
@export var avatarTexture: Texture2D = preload("res://icon.svg")
@export var displayName: String = "未命名饲料"
@export var quality: FeedName.Quality = FeedName.Quality.COMMON
+@export var topic: FeedName.Topic = FeedName.Topic.SURVIVAL
@export var fields: Array[FieldStore.Entity] = []
@export var fieldValues: Array[float] = []
@export var costs: Array[ItemStore.ItemType] = []
@@ -60,6 +61,7 @@ func rebuildInfo():
avatarRect.texture = avatarTexture
nameLabel.displayName = displayName
nameLabel.quality = quality
+ nameLabel.topic = topic
for i in fieldsBox.get_children():
i.queue_free()
var noField = true
diff --git a/scripts/Structs/Weapon.gd b/scripts/Structs/Weapon.gd
new file mode 100644
index 0000000..dc0f85c
--- /dev/null
+++ b/scripts/Structs/Weapon.gd
@@ -0,0 +1,87 @@
+@tool
+extends PanelContainer
+class_name Weapon
+
+signal selected(applied: bool)
+
+@export var avatarTexture: Texture2D = preload("res://icon.svg")
+@export var displayName: String = "未命名饲料"
+@export var quality: WeaponName.Quality = WeaponName.Quality.COMMON
+@export var typeTopic: WeaponName.TypeTopic = WeaponName.TypeTopic.IMPACT
+@export var costs: Array[ItemStore.ItemType] = []
+@export var costCounts: Array[int] = []
+@export var store: Dictionary = {
+ "atk": 10
+}
+@export var descriptionTemplate: String = "造成$atk点伤害。"
+@export var needEnergy: float = 0
+@export var cooldown: float = 100
+
+@onready var avatarRect: TextureRect = $"%avatar"
+@onready var nameLabel: WeaponName = $"%name"
+@onready var energyLabel: Label = $"%energy"
+@onready var descriptionLabel: RichTextLabel = $"%description"
+@onready var costsBox: GridContainer = $"%costs"
+@onready var selectButton: Button = $"%selectBtn"
+
+func _ready():
+ selectButton.pressed.connect(
+ func():
+ apply(UIState.player)
+ )
+ rebuildInfo()
+func _physics_process(_delta: float):
+ descriptionLabel.text = buildDescription()
+
+func allHad(entity: EntityBase) -> bool:
+ var allHave = true
+ for i in range(min(costs.size(), costCounts.size())):
+ var item = costs[i]
+ var count = costCounts[i] * multipiler()
+ if entity.inventory[item] < count:
+ allHave = false
+ break
+ return allHave
+func apply(entity: EntityBase):
+ var allHave = allHad(entity)
+ if allHave:
+ for i in range(min(costs.size(), costCounts.size())):
+ var item = costs[i]
+ var count = costCounts[i] * multipiler()
+ entity.inventory[item] -= count
+ hide()
+ selected.emit(allHave)
+ return allHave
+func multipiler() -> float:
+ if is_instance_valid(UIState.player):
+ return 1 - UIState.player.fields.get(FieldStore.Entity.PRICE_REDUCTION)
+ else:
+ return 1
+func rebuildInfo():
+ avatarRect.texture = avatarTexture
+ nameLabel.displayName = displayName
+ nameLabel.quality = quality
+ nameLabel.typeTopic = typeTopic
+ energyLabel.text = "%.1f" % needEnergy
+ for i in costsBox.get_children():
+ i.queue_free()
+ for i in range(min(costs.size(), costCounts.size())):
+ var cost = costs[i]
+ var count = costCounts[i]
+ var costShow: ItemShow = preload("res://components/UI/ItemShow.tscn").instantiate()
+ costShow.type = cost
+ costShow.count = int(count * multipiler())
+ costsBox.add_child(costShow)
+func buildDescription():
+ var result = descriptionTemplate
+ for key in store.keys():
+ result = result.replace("$" + key, "[color=cyan]%.1f[/color]" % readStore(key))
+ return result
+func readStore(key: String, default: Variant = null):
+ return store.get(key, default)
+
+# 抽象
+func update(_to: int, _origin: Dictionary, _entity: EntityBase):
+ pass
+func attack(_entity: EntityBase):
+ pass
diff --git a/scripts/Tools/EntityTool.gd b/scripts/Tools/EntityTool.gd
index 0e77464..53a325b 100644
--- a/scripts/Tools/EntityTool.gd
+++ b/scripts/Tools/EntityTool.gd
@@ -7,4 +7,20 @@ static func fromHurtbox(node: Node) -> EntityBase:
var entity = texture.get_parent()
if entity is EntityBase:
return entity as EntityBase
- return null
\ No newline at end of file
+ return null
+static func findClosetEntity(to: Vector2, fromTree: SceneTree, player: bool = false, mob: bool = false, excludes: Array[EntityBase] = []) -> EntityBase:
+ var result = null
+ var lastDistance = INF
+ var nodes = []
+ if player:
+ nodes += fromTree.get_nodes_in_group("players")
+ if mob:
+ nodes += fromTree.get_nodes_in_group("mobs")
+ for entity in nodes:
+ if entity is EntityBase and entity not in excludes:
+ if to.distance_to(entity.position) < lastDistance:
+ lastDistance = to.distance_to(entity.position)
+ result = entity
+ return result
+static func findClosetPlayer(to: Vector2, fromTree: SceneTree, excludes: Array[EntityBase] = []) -> EntityBase:
+ return findClosetEntity(to, fromTree, true, false, excludes)
diff --git a/scripts/Tools/FieldStore.gd b/scripts/Tools/FieldStore.gd
index 537c991..21cf9d3 100644
--- a/scripts/Tools/FieldStore.gd
+++ b/scripts/Tools/FieldStore.gd
@@ -28,7 +28,9 @@ enum Entity {
LUCK_VALUE,
SAVE_ENERGY,
ENERGY_REGENERATION,
- DROPPED_ITEM_COLLECT_RADIUS
+ DROPPED_ITEM_COLLECT_RADIUS,
+ BULLET_SPLIT,
+ BULLET_REFRACTION
}
static var entityMap = {
Entity.MAX_HEALTH: "生命上限",
@@ -44,7 +46,7 @@ static var entityMap = {
Entity.ENERGY_MULTIPILER: "储能倍率",
Entity.PENARATION_RESISTANCE: "穿透抗性",
Entity.PRICE_REDUCTION: "饲料降价",
- Entity.EXTRA_BULLET_COUNT: "额外子弹",
+ Entity.EXTRA_BULLET_COUNT: "多重射击",
Entity.DROP_APPLE_RATE: "苹果掉落率",
Entity.FEED_COUNT_SHOW: "饲料列表",
Entity.FEED_COUNT_CAN_MADE: "可制作饲料",
@@ -53,6 +55,8 @@ static var entityMap = {
Entity.SAVE_ENERGY: "节能",
Entity.ENERGY_REGENERATION: "能量再生效率",
Entity.DROPPED_ITEM_COLLECT_RADIUS: "掉落物拾取距离",
+ Entity.BULLET_SPLIT: "分裂",
+ Entity.BULLET_REFRACTION: "折射",
}
static var entityMapType = {
Entity.MAX_HEALTH: DataType.VALUE,
@@ -77,6 +81,8 @@ static var entityMapType = {
Entity.SAVE_ENERGY: DataType.PERCENT,
Entity.ENERGY_REGENERATION: DataType.PERCENT,
Entity.DROPPED_ITEM_COLLECT_RADIUS: DataType.VALUE,
+ Entity.BULLET_SPLIT: DataType.VALUE,
+ Entity.BULLET_REFRACTION: DataType.VALUE,
}
static var entityMaxValueMap = {
Entity.CRIT_RATE: 0.8,
@@ -96,7 +102,7 @@ static var entityApplier = {
return true
,
Entity.EXTRA_BULLET_COUNT: func(entity, value):
- entity.fields[Entity.OFFSET_SHOOT] += value * 5
+ entity.fields[Entity.OFFSET_SHOOT] += value * 3
return true
,
}
diff --git a/scripts/Tools/MathTool.gd b/scripts/Tools/MathTool.gd
index 7607e17..d3f0983 100644
--- a/scripts/Tools/MathTool.gd
+++ b/scripts/Tools/MathTool.gd
@@ -1,6 +1,6 @@
class_name MathTool
-static func rate(value: float):
+static func rate(value: float) -> bool:
return randf() < value
static func randv2_range(offset: float):
return Vector2(
@@ -13,3 +13,5 @@ static func signBeforeStr(value: float):
return ("+" if value > 0 else "-" if value < 0 else "") + str(abs(value))
static func percent(value: float):
return value / 100
+static func shrimpRate(value: float):
+ return floor(value) + int(rate(value - floor(value)))
diff --git a/scripts/Tools/QuickUI.gd b/scripts/Tools/QuickUI.gd
index ae7bf73..35c403a 100644
--- a/scripts/Tools/QuickUI.gd
+++ b/scripts/Tools/QuickUI.gd
@@ -7,3 +7,12 @@ static func smallText(text: String, center: bool = true):
if center:
label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
return label
+static func graySmallText(text: String, center: bool = true):
+ var label = Label.new()
+ label.text = text
+ label.label_settings = LabelSettings.new()
+ label.label_settings.font_size = 12
+ label.label_settings.font_color = Color(0.6, 0.6, 0.6, 1)
+ if center:
+ label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
+ return label
\ No newline at end of file