From d5a05f8ac94784ba8cf12684f624574eb3b5b43a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=A8=E8=90=BD=E5=9F=BA=E5=9B=B4=E8=99=BE?= <3161880837@qq.com> Date: Sat, 7 Mar 2026 07:27:57 +0800 Subject: [PATCH] =?UTF-8?q?fix(Weapons/AcidWind):=20=E8=B0=83=E6=95=B4?= =?UTF-8?q?=E7=81=B5=E9=AD=82=E7=AD=89=E7=BA=A7=E5=AF=B9f=E5=B1=9E?= =?UTF-8?q?=E6=80=A7=E7=9A=84=E5=BD=B1=E5=93=8D=E7=B3=BB=E6=95=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 将f属性受灵魂等级影响的系数从25降低到15,以平衡武器性能 --- scripts/Contents/Weapons/AcidWind.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/Contents/Weapons/AcidWind.gd b/scripts/Contents/Weapons/AcidWind.gd index 899fbcb..79c0a19 100644 --- a/scripts/Contents/Weapons/AcidWind.gd +++ b/scripts/Contents/Weapons/AcidWind.gd @@ -12,7 +12,7 @@ func update(to: int, origin: Dictionary, _entity: EntityBase): origin["p-offset"] *= soulLevel origin["s-count-max"] *= soulLevel origin["weakatk"] += 0.075 * to * soulLevel - origin["f"] += 25 * (soulLevel - 1) + origin["f"] += 15 * (soulLevel - 1) return origin func attack(entity: EntityBase): for bullet in BulletBase.generate(