diff --git a/components/Weapons/Pipe.tscn b/components/Weapons/Pipe.tscn new file mode 100644 index 0000000..f044bf7 --- /dev/null +++ b/components/Weapons/Pipe.tscn @@ -0,0 +1,33 @@ +[gd_scene load_steps=3 format=3 uid="uid://jq8oatmpoesj"] + +[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_sqbqm"] +[ext_resource type="Texture2D" uid="uid://7yeb0e4ahcee" path="res://resources/weapons/pipe.png" id="2_mmtf8"] + +[node name="Pipe" instance=ExtResource("1_sqbqm")] +avatarTexture = ExtResource("2_mmtf8") +displayName = "钢管" +costBeachball = 350 +store = { +"atk": 5, +"charge": 0.1 +} +storeType = { +"atk": 1, +"charge": 2 +} +descriptionTemplate = "按住蓄力扔出钢管,蓄力越久伤害越高。 +基础伤害:$atk,蓄力倍率:$charge" +debugRebuild = true + +[node name="avatar" parent="container/info" index="0"] +texture = ExtResource("2_mmtf8") + +[node name="beachball" parent="container/info/infos" index="1"] +count = 350 + +[node name="name" parent="container/info" index="2"] +displayName = "钢管" + +[node name="description" parent="container" index="2"] +text = "[center]按住蓄力扔出钢管,蓄力越久伤害越高。 +基础伤害:[color=cyan]5[/color],蓄力倍率:[color=cyan]10.0%[/color][/center]" diff --git a/resources/bullets/pipe/pipe.png b/resources/bullets/pipe/pipe.png new file mode 100644 index 0000000..d061be2 Binary files /dev/null and b/resources/bullets/pipe/pipe.png differ diff --git a/resources/bullets/pipe/pipe.png.import b/resources/bullets/pipe/pipe.png.import new file mode 100644 index 0000000..84bf54f --- /dev/null +++ b/resources/bullets/pipe/pipe.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ds5htlg14wm3y" +path="res://.godot/imported/pipe.png-5a93b041af864f53e9a1cf4fcaff73d4.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resources/bullets/pipe/pipe.png" +dest_files=["res://.godot/imported/pipe.png-5a93b041af864f53e9a1cf4fcaff73d4.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/resources/weapons/pipe.png b/resources/weapons/pipe.png new file mode 100644 index 0000000..5707fe6 Binary files /dev/null and b/resources/weapons/pipe.png differ diff --git a/resources/weapons/pipe.png.import b/resources/weapons/pipe.png.import new file mode 100644 index 0000000..05fc3d7 --- /dev/null +++ b/resources/weapons/pipe.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://7yeb0e4ahcee" +path="res://.godot/imported/pipe.png-1211bed6d34bdffa6fb27b744b9ff9f2.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resources/weapons/pipe.png" +dest_files=["res://.godot/imported/pipe.png-1211bed6d34bdffa6fb27b744b9ff9f2.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1