mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-07 20:27:13 +08:00
feat(战斗系统): 添加实体惯性系统并改进击退效果
为实体添加惯性系统,包括inertia属性和impluse方法 修改Parrier子弹碰撞时的击退逻辑,使用平方根计算更真实的冲击效果 调整Wave测试数据,在非发布版本使用测试Boss数据
This commit is contained in:
@@ -50,7 +50,7 @@ static var WAVE_JUSTJOKE = [
|
||||
Wave.create("Kernyr", 0, 0, true, 0, INF, 1),
|
||||
]
|
||||
static var WAVE_EMPTY = []
|
||||
static var data = WAVE_NORMAL if WorldManager.isRelease() else WAVE_NORMAL
|
||||
static var data = WAVE_NORMAL if WorldManager.isRelease() else WAVE_TESTBOSS_KUKE
|
||||
|
||||
static func create(
|
||||
entity_: String,
|
||||
|
||||
Reference in New Issue
Block a user