diff --git a/scripts/Contents/Bullets/BossAttack/Bear/ArrowSeven.gd b/scripts/Contents/Bullets/BossAttack/Bear/ArrowSeven.gd index 837015c..f44d1a9 100644 --- a/scripts/Contents/Bullets/BossAttack/Bear/ArrowSeven.gd +++ b/scripts/Contents/Bullets/BossAttack/Bear/ArrowSeven.gd @@ -30,7 +30,7 @@ func ai(): if timeLived() < forwardTime + 2000: speed = clamp((timeLived() - forwardTime) / 75, 0, 30) if is_instance_valid(tracer): - PresetBulletAI.trace(self, tracer.position, 0.03) + PresetBulletAI.trace(self, tracer.position, 0.015) else: forwarded = true diff --git a/scripts/Contents/Characters/Bear.gd b/scripts/Contents/Characters/Bear.gd index 61be469..9904415 100644 --- a/scripts/Contents/Characters/Bear.gd +++ b/scripts/Contents/Characters/Bear.gd @@ -10,7 +10,7 @@ func register(): attackCooldownMap[1] = 10000 attackCooldownMap[2] = 8000 attackCooldownMap[3] = 13000 - sprintMultiplier = 100 + sprintMultiplier = 50 func spawn(): texture.play("walk") func ai():