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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-24 12:32:29 +08:00

feat(战斗系统): 实现弹反效果并调整相关参数

- 新增Parry效果控制器及关联资源
- 为EffectController添加beforeShot钩子方法
- 调整Parrier子弹的碰撞形状和动画时长
- 实现弹反成功时的击退效果和视觉反馈
- 修改默认波次配置用于测试
This commit is contained in:
2026-03-28 11:55:16 +08:00
parent 826df79c45
commit d9a8af529a
9 changed files with 27 additions and 9 deletions
+5 -5
View File
@@ -19,7 +19,7 @@ tracks/0/keys = {
[sub_resource type="Animation" id="Animation_li4th"]
resource_name = "spawn"
length = 0.5
length = 0.3
step = 0.01
tracks/0/type = "bezier"
tracks/0/imported = false
@@ -29,8 +29,8 @@ tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(1, -0.25, 0, 0.1, 0, 0, -0.5, 0, 0, 0),
"times": PackedFloat32Array(0, 0.5)
"points": PackedFloat32Array(1, -0.25, 0, 0.1, 0, 0, -0.3, 0, 0, 0),
"times": PackedFloat32Array(0, 0.3)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k4ctn"]
@@ -41,7 +41,7 @@ _data = {
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_li4th"]
radius = 60.0
height = 200.0
height = 300.0
[node name="Parrier" instance=ExtResource("1_57y3f")]
script = ExtResource("2_li4th")
@@ -60,6 +60,6 @@ libraries = {
}
[node name="hitbox" parent="." index="1"]
position = Vector2(100, 0)
position = Vector2(150, 0)
rotation = 1.5707964
shape = SubResource("CapsuleShape2D_li4th")