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feat(战斗系统): 实现弹反效果并调整相关参数
- 新增Parry效果控制器及关联资源 - 为EffectController添加beforeShot钩子方法 - 调整Parrier子弹的碰撞形状和动画时长 - 实现弹反成功时的击退效果和视觉反馈 - 修改默认波次配置用于测试
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@@ -49,7 +49,7 @@ static var WAVE_JUSTJOKE = [
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Wave.create("Kernyr", 0, 0, true, 0, INF, 1),
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]
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static var WAVE_EMPTY = []
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static var waveConfig = [WAVE_JUSTJOKE, 10]
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static var waveConfig = [WAVE_NORMAL, 1]
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static var current: int = startWith(1) if WorldManager.isRelease() else startWith(waveConfig[1])
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static var data = WAVE_NORMAL if WorldManager.isRelease() else waveConfig[0]
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