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fix(Volcano): 调整伤害计算并优化动画效果
- 降低武器升级时的伤害加成系数 - 减少火山幻影数量 - 移除调试标记debugRebuild - 优化动画轨道和碰撞检测 - 添加新的矩形碰撞区域hitbox4
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@@ -34,7 +34,6 @@ storeType = {
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}
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descriptionTemplate = "召唤1支[b]火山[/b],以$rotate的效率跟随鼠标指向,进行基础伤害为$atk的4段挥舞攻击。造成的伤害分别为$dmg1,$dmg2,$dmg3,$dmg4,第4段攻击时发射$count支[b]火山幻影[/b],造成$dmg5伤害。"
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cooldown = 1750.0
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debugRebuild = true
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_hh01t")
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