mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
feat: 新增角色系统及基础功能实现
新增HCN、Lynx和MuyangDog三个可玩角色及其相关资源 实现角色选择界面和角色属性系统 重构玩家生成逻辑以支持角色选择 优化角色卡片UI显示效果
This commit is contained in:
@@ -1,15 +1,14 @@
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[gd_scene format=3 uid="uid://m8a4nay1pmmg"]
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[ext_resource type="Script" uid="uid://cd1xb8m6rvoph" path="res://scripts/Structs/Character.gd" id="1_dt83t"]
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[ext_resource type="Texture2D" uid="uid://dwwpkn4q07ja2" path="res://icon.svg" id="2_dt83t"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_5td0u"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_dt83t"]
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content_margin_left = 20.0
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content_margin_top = 20.0
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content_margin_right = 20.0
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content_margin_bottom = 20.0
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bg_color = Color(0, 0, 0, 0.8)
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border_width_top = 10
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border_width_bottom = 10
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border_color = Color(1, 1, 1, 1)
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border_blend = true
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corner_radius_top_left = 15
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@@ -20,9 +19,12 @@ corner_detail = 1
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font_size = 20
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outline_size = 1
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[sub_resource type="LabelSettings" id="LabelSettings_fnmic"]
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font_size = 12
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font_color = Color(1, 1, 1, 0.39215687)
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[sub_resource type="LabelSettings" id="LabelSettings_myhk0"]
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font_size = 12
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font_color = Color(0.5, 0.5, 0.5, 1)
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[sub_resource type="Animation" id="Animation_dt83t"]
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length = 0.001
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@@ -34,7 +36,7 @@ tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(0.7, -0.25, 0, 0.25, 0),
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"points": PackedFloat32Array(0.85, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/1/type = "bezier"
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@@ -45,7 +47,7 @@ tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(0.7, -0.25, 0, 0.25, 0),
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"points": PackedFloat32Array(0.85, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/2/type = "value"
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@@ -85,7 +87,7 @@ tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(1, 0, 0, 0, -0.3, 0.7, 0, 0, 0, 0),
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"points": PackedFloat32Array(1, 0, 0, 0, -0.3, 0.85, 0, 0, 0, 0),
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"times": PackedFloat32Array(0, 0.5)
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}
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tracks/1/type = "bezier"
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@@ -96,7 +98,7 @@ tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"handle_modes": PackedInt32Array(2, 0),
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"points": PackedFloat32Array(1, 0, 0, 0, -0.3, 0.7, 0, 0, 0, 0),
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"points": PackedFloat32Array(1, 0, 0, 0, -0.3, 0.85, 0, 0, 0, 0),
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"times": PackedFloat32Array(0, 0.5)
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}
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tracks/2/type = "value"
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@@ -136,7 +138,7 @@ tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(0.7, 0, 0, 0, 0.3, 1, 0, 0, 0, 0),
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"points": PackedFloat32Array(0.85, 0, 0, 0, 0.3, 1, 0, 0, 0, 0),
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"times": PackedFloat32Array(0, 0.5)
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}
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tracks/1/type = "bezier"
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@@ -147,7 +149,7 @@ tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(0.7, 0, 0, 0, 0.3, 1, 0, 0, 0, 0),
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"points": PackedFloat32Array(0.85, 0, 0, 0, 0.3, 1, 0, 0, 0, 0),
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"times": PackedFloat32Array(0, 0.5)
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}
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tracks/2/type = "value"
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@@ -186,9 +188,13 @@ _data = {
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modulate = Color(1, 1, 1, 0.5)
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offset_right = 226.0
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offset_bottom = 212.0
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scale = Vector2(0.7, 0.7)
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theme_override_styles/panel = SubResource("StyleBoxFlat_5td0u")
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scale = Vector2(0.85, 0.85)
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theme_override_styles/panel = SubResource("StyleBoxFlat_dt83t")
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script = ExtResource("1_dt83t")
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avatar = ExtResource("2_dt83t")
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description = "这是一个描述,"
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fields = Array[int]([0])
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fieldValues = Array[float]([0.0])
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[node name="wrapper" type="VBoxContainer" parent="." unique_id=2023039659]
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layout_mode = 2
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@@ -200,24 +206,39 @@ custom_minimum_size = Vector2(100, 100)
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 4
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texture = ExtResource("2_dt83t")
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expand_mode = 1
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stretch_mode = 5
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[node name="infoContainer" type="VBoxContainer" parent="wrapper" unique_id=143242635]
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layout_mode = 2
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theme_override_constants/separation = 10
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[node name="nameLabel" type="Label" parent="wrapper/infoContainer" unique_id=516147781]
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[node name="VBoxContainer" type="VBoxContainer" parent="wrapper/infoContainer" unique_id=533915880]
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layout_mode = 2
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theme_override_constants/separation = 0
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[node name="nameLabel" type="Label" parent="wrapper/infoContainer/VBoxContainer" unique_id=516147781]
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unique_name_in_owner = true
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layout_mode = 2
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text = "Unknown Character"
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label_settings = SubResource("LabelSettings_dt83t")
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horizontal_alignment = 1
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[node name="sloganLabel" type="Label" parent="wrapper/infoContainer/VBoxContainer" unique_id=280562204]
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||||
unique_name_in_owner = true
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||||
layout_mode = 2
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||||
text = "“Slogan”"
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||||
label_settings = SubResource("LabelSettings_fnmic")
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||||
horizontal_alignment = 1
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||||
|
||||
[node name="descriptionLabel" type="Label" parent="wrapper/infoContainer" unique_id=808054282]
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||||
unique_name_in_owner = true
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||||
custom_minimum_size = Vector2(100, 10)
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||||
layout_mode = 2
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||||
text = "这是一个描述,"
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label_settings = SubResource("LabelSettings_myhk0")
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||||
horizontal_alignment = 1
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||||
autowrap_mode = 3
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|
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[node name="fields" type="VBoxContainer" parent="wrapper" unique_id=437152370]
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@@ -0,0 +1,129 @@
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[gd_scene format=3 uid="uid://bs863g2s8r770"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_6i3xq"]
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[ext_resource type="Script" uid="uid://r5gm7rcya35p" path="res://scripts/Contents/Characters/PlayerBase.gd" id="2_t2kq6"]
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[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="3_lv2jw"]
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[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_7bgj3"]
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[ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_na3ea"]
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[ext_resource type="AudioStream" uid="uid://4wuuf1osk0yv" path="res://resources/sounds/effect/Low Boing.wav" id="6_0o8ke"]
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[ext_resource type="Texture2D" uid="uid://dwwpkn4q07ja2" path="res://icon.svg" id="7_kwh6m"]
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[sub_resource type="Curve" id="Curve_da2ca"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_0omr3"]
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curve = SubResource("Curve_da2ca")
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[sub_resource type="Curve" id="Curve_joj4g"]
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_limits = [-360.0, 1.0, 0.0, 1.0]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, -360), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_jluqw"]
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curve = SubResource("Curve_joj4g")
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[sub_resource type="Curve" id="Curve_0omr3"]
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_data = [Vector2(0.5, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_joj4g"]
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curve = SubResource("Curve_0omr3")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_joj4g"]
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particle_flag_disable_z = true
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emission_shape = 1
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emission_sphere_radius = 300.0
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angle_min = 1.0728835e-05
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angle_max = 360.00003
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angle_curve = SubResource("CurveTexture_jluqw")
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gravity = Vector3(0, 0, 0)
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radial_accel_min = -200.0
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radial_accel_max = -200.0
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scale_min = 5.0
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scale_max = 10.0
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scale_curve = SubResource("CurveTexture_joj4g")
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alpha_curve = SubResource("CurveTexture_0omr3")
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[sub_resource type="SpriteFrames" id="SpriteFrames_4v2ol"]
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animations = [{
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"frames": [],
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"loop": true,
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"name": &"idle",
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"speed": 1.0
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}, {
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"frames": [],
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"loop": true,
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"name": &"walk",
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"speed": 3.0
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}]
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[sub_resource type="SpriteFrames" id="SpriteFrames_jluqw"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("7_kwh6m")
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}],
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"loop": true,
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"name": &"idle",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("7_kwh6m")
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}],
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"loop": true,
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"name": &"walk",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_h1v0q"]
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radius = 61.204575
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[node name="PlayerBase" unique_id=1711205167 instance=ExtResource("1_6i3xq")]
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script = ExtResource("2_t2kq6")
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displayName = "玩家实体"
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metadata/_edit_horizontal_guides_ = [-188.0]
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metadata/_edit_vertical_guides_ = [71.0]
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[node name="chargeParticle" type="GPUParticles2D" parent="." index="0" unique_id=1592717470]
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unique_name_in_owner = true
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position = Vector2(0, -54)
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amount = 100
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||||
process_material = SubResource("ParticleProcessMaterial_joj4g")
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||||
|
||||
[node name="weaponStore" parent="." index="2"]
|
||||
process_mode = 4
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||||
|
||||
[node name="sprint" parent="sounds" index="0"]
|
||||
stream = ExtResource("3_lv2jw")
|
||||
|
||||
[node name="heal" parent="sounds" index="1"]
|
||||
stream = ExtResource("4_7bgj3")
|
||||
|
||||
[node name="miss" parent="sounds" index="2"]
|
||||
stream = ExtResource("5_na3ea")
|
||||
|
||||
[node name="hurt" parent="sounds" index="3"]
|
||||
stream = ExtResource("6_0o8ke")
|
||||
|
||||
[node name="texture" parent="." index="4"]
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||||
position = Vector2(0, -47)
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sprite_frames = SubResource("SpriteFrames_4v2ol")
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animation = &"walk"
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[node name="staticAnimation" parent="texture" index="1"]
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position = Vector2(0, -17)
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sprite_frames = SubResource("SpriteFrames_jluqw")
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animation = &"walk"
|
||||
|
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[node name="hitbox" parent="texture/hurtbox" index="0"]
|
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position = Vector2(-2, -18)
|
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shape = SubResource("CircleShape2D_h1v0q")
|
||||
|
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[node name="normal" type="Node2D" parent="texture/weapons" index="0" unique_id=1939030218]
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position = Vector2(1, -13)
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|
||||
[node name="statebar" parent="." index="5" node_paths=PackedStringArray("entity")]
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position = Vector2(0, -150)
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entity = NodePath("..")
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@@ -3,7 +3,7 @@
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||||
[ext_resource type="PackedScene" uid="uid://m8a4nay1pmmg" path="res://components/Abstracts/CharacterCardBase.tscn" id="1_robpf"]
|
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[ext_resource type="Texture2D" uid="uid://2xmrkvyrcqq1" path="res://resources/characterCards/hcn.png" id="2_1yfsg"]
|
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_82b7n"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_1yfsg"]
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content_margin_left = 20.0
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content_margin_top = 20.0
|
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content_margin_right = 20.0
|
||||
@@ -16,18 +16,23 @@ corner_radius_bottom_right = 15
|
||||
corner_detail = 1
|
||||
|
||||
[node name="HCN" unique_id=1046363300 instance=ExtResource("1_robpf")]
|
||||
theme_override_styles/panel = SubResource("StyleBoxFlat_82b7n")
|
||||
theme_override_styles/panel = SubResource("StyleBoxFlat_1yfsg")
|
||||
displayName = "氰化氢"
|
||||
slogan = "微量便可颠覆生机"
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||||
avatar = ExtResource("2_1yfsg")
|
||||
description = "苦杏仁气息的致命剧毒物质,暗藏致命威能。触碰即引凶险,微量便可颠覆生机,是隐忍又致命的诡秘造物。"
|
||||
description = "召唤物死亡时为自身恢复生命值。"
|
||||
fields = Array[int]([18, 27])
|
||||
fieldValues = Array[float]([5.0, 1.0])
|
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clickToRebuild = true
|
||||
|
||||
[node name="avatarTexture" parent="wrapper" parent_id_path=PackedInt32Array(2023039659) index="0" unique_id=1334645594]
|
||||
texture = ExtResource("2_1yfsg")
|
||||
|
||||
[node name="nameLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="0" unique_id=516147781]
|
||||
[node name="nameLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="0" unique_id=516147781]
|
||||
text = "氰化氢"
|
||||
|
||||
[node name="sloganLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="1" unique_id=280562204]
|
||||
text = "“微量便可颠覆生机”"
|
||||
|
||||
[node name="descriptionLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="1" unique_id=808054282]
|
||||
text = "苦杏仁气息的致命剧毒物质,暗藏致命威能。触碰即引凶险,微量便可颠覆生机,是隐忍又致命的诡秘造物。"
|
||||
text = "召唤物死亡时为自身恢复生命值。"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
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[ext_resource type="PackedScene" uid="uid://m8a4nay1pmmg" path="res://components/Abstracts/CharacterCardBase.tscn" id="1_xa4jc"]
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[ext_resource type="Texture2D" uid="uid://b1ogllqvamcun" path="res://resources/characterCards/lynx.png" id="2_1s675"]
|
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_wckn2"]
|
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_1s675"]
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content_margin_left = 20.0
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content_margin_top = 20.0
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||||
content_margin_right = 20.0
|
||||
@@ -16,19 +16,23 @@ corner_radius_bottom_right = 15
|
||||
corner_detail = 1
|
||||
|
||||
[node name="Lynx" unique_id=1046363300 instance=ExtResource("1_xa4jc")]
|
||||
theme_override_styles/panel = SubResource("StyleBoxFlat_wckn2")
|
||||
theme_override_styles/panel = SubResource("StyleBoxFlat_1s675")
|
||||
displayName = "猞猁"
|
||||
slogan = "栖于寒域密林,孤影独行世间"
|
||||
avatar = ExtResource("2_1s675")
|
||||
description = "栖于寒域密林,生性冷傲孤高。诡秘警觉过人,向来独来独往。身负隐秘过往,不问世俗纷争,只以孤影独行世间。"
|
||||
description = "拥有更大的冲刺速度。"
|
||||
fields = Array[int]([3, 4, 10])
|
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fieldValues = Array[float]([0.15, 0.06, -0.25])
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fieldValues = Array[float]([0.15, 0.04, -0.3])
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clickToRebuild = true
|
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[node name="avatarTexture" parent="wrapper" parent_id_path=PackedInt32Array(2023039659) index="0" unique_id=1334645594]
|
||||
texture = ExtResource("2_1s675")
|
||||
|
||||
[node name="nameLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="0" unique_id=516147781]
|
||||
[node name="nameLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="0" unique_id=516147781]
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||||
text = "猞猁"
|
||||
|
||||
[node name="sloganLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="1" unique_id=280562204]
|
||||
text = "“栖于寒域密林,孤影独行世间”"
|
||||
|
||||
[node name="descriptionLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="1" unique_id=808054282]
|
||||
text = "栖于寒域密林,生性冷傲孤高。诡秘警觉过人,向来独来独往。身负隐秘过往,不问世俗纷争,只以孤影独行世间。"
|
||||
text = "拥有更大的冲刺速度。"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
[ext_resource type="PackedScene" uid="uid://m8a4nay1pmmg" path="res://components/Abstracts/CharacterCardBase.tscn" id="1_wq25g"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhu4i24hfhxvn" path="res://resources/characterCards/muyang-dog.png" id="2_fi2nw"]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_orlvy"]
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_fi2nw"]
|
||||
content_margin_left = 20.0
|
||||
content_margin_top = 20.0
|
||||
content_margin_right = 20.0
|
||||
@@ -15,10 +15,11 @@ corner_radius_bottom_right = 15
|
||||
corner_detail = 1
|
||||
|
||||
[node name="MuyangDog" unique_id=1046363300 instance=ExtResource("1_wq25g")]
|
||||
theme_override_styles/panel = SubResource("StyleBoxFlat_orlvy")
|
||||
theme_override_styles/panel = SubResource("StyleBoxFlat_fi2nw")
|
||||
displayName = "牧羊犬"
|
||||
slogan = "以身挡险,恪守使命不离不弃"
|
||||
avatar = ExtResource("2_fi2nw")
|
||||
description = "恪守守护之责,性情沉稳忠诚。常年驻守边境旷野,坚守一方安宁,甘愿以身挡险,永远守护同伴与故土,恪守使命不离不弃。"
|
||||
description = "每5秒发动格挡,弹反一切子弹。"
|
||||
fields = Array[int]([0, 8, 3])
|
||||
fieldValues = Array[float]([50.0, 0.15, -0.2])
|
||||
clickToRebuild = true
|
||||
@@ -26,8 +27,11 @@ clickToRebuild = true
|
||||
[node name="avatarTexture" parent="wrapper" parent_id_path=PackedInt32Array(2023039659) index="0" unique_id=1334645594]
|
||||
texture = ExtResource("2_fi2nw")
|
||||
|
||||
[node name="nameLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="0" unique_id=516147781]
|
||||
[node name="nameLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="0" unique_id=516147781]
|
||||
text = "牧羊犬"
|
||||
|
||||
[node name="sloganLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="1" unique_id=280562204]
|
||||
text = "“以身挡险,恪守使命不离不弃”"
|
||||
|
||||
[node name="descriptionLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="1" unique_id=808054282]
|
||||
text = "恪守守护之责,性情沉稳忠诚。常年驻守边境旷野,坚守一方安宁,甘愿以身挡险,永远守护同伴与故土,恪守使命不离不弃。"
|
||||
text = "每5秒发动格挡,弹反一切子弹。"
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
[gd_scene format=3 uid="uid://bes88ipm71b75"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bs863g2s8r770" path="res://components/Abstracts/PlayerBase.tscn" id="1_eeneu"]
|
||||
[ext_resource type="Script" uid="uid://bevc4f6apql4t" path="res://scripts/Contents/Characters/HCN.gd" id="2_f7uj3"]
|
||||
|
||||
[node name="HCN" unique_id=1711205167 instance=ExtResource("1_eeneu")]
|
||||
script = ExtResource("2_f7uj3")
|
||||
displayName = "氰化氢"
|
||||
@@ -0,0 +1,8 @@
|
||||
[gd_scene format=3 uid="uid://ben3wi047p3hj"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bs863g2s8r770" path="res://components/Abstracts/PlayerBase.tscn" id="1_ns0m5"]
|
||||
[ext_resource type="Script" uid="uid://b8g0hkqvyeptg" path="res://scripts/Contents/Characters/Lynx.gd" id="2_d6nve"]
|
||||
|
||||
[node name="Lynx" unique_id=1711205167 instance=ExtResource("1_ns0m5")]
|
||||
script = ExtResource("2_d6nve")
|
||||
displayName = "猞猁"
|
||||
@@ -0,0 +1,8 @@
|
||||
[gd_scene format=3 uid="uid://c7xe5swtkyhbg"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bs863g2s8r770" path="res://components/Abstracts/PlayerBase.tscn" id="1_y3l4w"]
|
||||
[ext_resource type="Script" uid="uid://bbmb572iba42l" path="res://scripts/Contents/Characters/MuyangDog.gd" id="2_mr6nm"]
|
||||
|
||||
[node name="MuyangDog" unique_id=1711205167 instance=ExtResource("1_y3l4w")]
|
||||
script = ExtResource("2_mr6nm")
|
||||
displayName = "牧羊犬"
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
|
||||
[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
|
||||
[ext_resource type="PackedScene" uid="uid://dlaks67h2osms" path="res://components/Weapons/ChainGun.tscn" id="3_s7kxe"]
|
||||
[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
|
||||
[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
|
||||
[ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"]
|
||||
@@ -97,9 +96,6 @@ process_material = SubResource("ParticleProcessMaterial_joj4g")
|
||||
[node name="weaponStore" parent="." index="2"]
|
||||
process_mode = 4
|
||||
|
||||
[node name="ChainGun" parent="weaponStore" index="0" unique_id=1992324853 instance=ExtResource("3_s7kxe")]
|
||||
debugRebuild = false
|
||||
|
||||
[node name="sprint" parent="sounds" index="0"]
|
||||
stream = ExtResource("4_66s6c")
|
||||
|
||||
|
||||
@@ -376,7 +376,7 @@ layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 4
|
||||
theme = ExtResource("4_lfxcn")
|
||||
text = "公鸡"
|
||||
text = "你"
|
||||
placeholder_text = "角色名"
|
||||
alignment = 1
|
||||
expand_to_text_length = true
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
extends PlayerBase
|
||||
|
||||
func summoned(entity: SummonBase):
|
||||
entity.died.connect(func(): tryHeal(3))
|
||||
@@ -0,0 +1 @@
|
||||
uid://bevc4f6apql4t
|
||||
@@ -0,0 +1,5 @@
|
||||
extends PlayerBase
|
||||
|
||||
func register():
|
||||
super.register()
|
||||
sprintMultiplier += 3
|
||||
@@ -0,0 +1 @@
|
||||
uid://b8g0hkqvyeptg
|
||||
@@ -0,0 +1,11 @@
|
||||
extends PlayerBase
|
||||
|
||||
var parryCounter: CooldownTimer = CooldownTimer.new(5000)
|
||||
|
||||
func ai():
|
||||
super.ai()
|
||||
if parryCounter.start():
|
||||
var track = getTrackingAnchor()
|
||||
var bullet = BulletTool.findClosetBulletCanDamage(track, get_tree(), self , 400)
|
||||
if is_instance_valid(bullet):
|
||||
BulletBase.generate(ComponentManager.getBullet("Parrier"), self , track, track.angle_to_point(bullet.position))
|
||||
@@ -0,0 +1 @@
|
||||
uid://bbmb572iba42l
|
||||
@@ -0,0 +1,80 @@
|
||||
extends EntityBase
|
||||
class_name PlayerBase
|
||||
|
||||
var chargeStartTime = {}
|
||||
@onready var chargeParticle: GPUParticles2D = $%chargeParticle
|
||||
|
||||
func register():
|
||||
attackCooldownMap[0] = 200
|
||||
attackCooldownMap[1] = 6000
|
||||
hit.connect(
|
||||
func(_damage: float, bullet: BulletBase, _crit: bool):
|
||||
if bullet is DogCircle:
|
||||
EffectController.create(ComponentManager.getEffect("FeatherFall"), texture.global_position).shot()
|
||||
elif bullet is FoxZhua:
|
||||
EffectController.create(ComponentManager.getEffect("BloodFall"), texture.global_position).shot()
|
||||
)
|
||||
chargeParticle.emitting = false
|
||||
|
||||
func ai():
|
||||
currentFocusedPosition = get_global_mouse_position()
|
||||
texture.play("walk")
|
||||
var direction = Vector2(
|
||||
Input.get_axis("m_left", "m_right"),
|
||||
Input.get_axis("m_up", "m_down")
|
||||
)
|
||||
move(direction)
|
||||
if direction.length() == 0:
|
||||
texture.play("idle")
|
||||
tryLaunch("attack", 0)
|
||||
tryLaunch("attack2", 1)
|
||||
tryLaunch("smallSkill", 2)
|
||||
tryLaunch("superSkill", 3)
|
||||
for i in range(3):
|
||||
tryLaunch("cardSkill%d" % i, 4 + i)
|
||||
if Input.is_action_just_pressed("sprint"):
|
||||
trySprint()
|
||||
if Input.is_action_just_pressed("heal"):
|
||||
if health < fields.get(FieldStore.Entity.MAX_HEALTH):
|
||||
if useItem({
|
||||
ItemStore.ItemType.APPLE: 1
|
||||
}):
|
||||
tryHeal(20)
|
||||
func sprint():
|
||||
move(Vector2(
|
||||
Input.get_axis("m_left", "m_right"),
|
||||
Input.get_axis("m_up", "m_down")
|
||||
) * sprintMultiplier, true)
|
||||
|
||||
func tryLaunch(action: String, weaponIndex: int):
|
||||
if Input.is_action_just_pressed(action):
|
||||
if len(weapons) > weaponIndex:
|
||||
var weapon = weapons[weaponIndex]
|
||||
if weapon.emitType == Weapon.EmitType.CHARGE:
|
||||
if weapon.canAttackBy(self ):
|
||||
chargeStartTime[weaponIndex] = Time.get_ticks_msec()
|
||||
chargeParticle.emitting = true
|
||||
chargeParticle.speed_scale = 1
|
||||
elif weapon.emitType == Weapon.EmitType.CLICK_SHOOT || weapon.emitType == Weapon.EmitType.HOLD_LOOP:
|
||||
tryAttack(weaponIndex)
|
||||
if Input.is_action_pressed(action):
|
||||
if len(weapons) > weaponIndex:
|
||||
var weapon = weapons[weaponIndex]
|
||||
if chargeStartTime.has(weaponIndex):
|
||||
chargeParticle.speed_scale += 0.01 * self.fields.get(FieldStore.Entity.CHARGE_SPEED)
|
||||
elif weapon.emitType == Weapon.EmitType.HOLD_SHOOT || weapon.emitType == Weapon.EmitType.HOLD_LOOP:
|
||||
tryAttack(weaponIndex)
|
||||
if Input.is_action_just_released(action):
|
||||
if len(weapons) > weaponIndex:
|
||||
var weapon = weapons[weaponIndex]
|
||||
if weapon.emitType == Weapon.EmitType.CHARGE:
|
||||
if chargeStartTime.has(weaponIndex):
|
||||
var startTime = chargeStartTime[weaponIndex]
|
||||
var endTime = Time.get_ticks_msec()
|
||||
var chargedTime = endTime - startTime
|
||||
chargeStartTime.erase(weaponIndex)
|
||||
weapon.chargedTime = chargedTime * self.fields.get(FieldStore.Entity.CHARGE_SPEED)
|
||||
tryAttack(weaponIndex)
|
||||
chargeParticle.emitting = false
|
||||
elif weapon.emitType == Weapon.EmitType.HOLD_LOOP:
|
||||
weapon.exitLoop(self )
|
||||
@@ -0,0 +1 @@
|
||||
uid://r5gm7rcya35p
|
||||
@@ -76,14 +76,18 @@ func startMultiplayerGame():
|
||||
MultiplayerState.connection = multiplayer.multiplayer_peer
|
||||
WorldManager.rootNode.multiplayer.multiplayer_peer = multiplayer.multiplayer_peer
|
||||
for i in getPlayerNames():
|
||||
EntityBase.generatePlayer(i)
|
||||
EntityBase.generatePlayer(i, selectedCharacter)
|
||||
UIState.closeCurrentPanel()
|
||||
func startSingleplayerGame():
|
||||
startSingleplayerBtn.disabled = true
|
||||
MultiplayerState.isMultiplayer = false
|
||||
MultiplayerState.playerName = playerNameInput.text
|
||||
Wave.usingWaveData = GAMEMODE_MAP_WAVE[gamemodeOption.selected]
|
||||
UIState.player = EntityBase.generatePlayer(playerNameInput.text)
|
||||
var extras = ArrayTool.mergeDictionary(ArrayTool.dictionaryFromEntries(
|
||||
getCurrentSelectedCharacter().fields,
|
||||
getCurrentSelectedCharacter().fieldValues
|
||||
), OutGameStorage.upgradableFieldsValue)
|
||||
UIState.player = EntityBase.generatePlayer(playerNameInput.text, selectedCharacter, extras)
|
||||
WorldManager.rootNode.spawnWave(Vector2.ZERO)
|
||||
UIState.setPanel("CompilingTip")
|
||||
|
||||
|
||||
@@ -7,16 +7,16 @@ var speedScale: float = 1
|
||||
func _init(cd: float = 100):
|
||||
cooldown = cd
|
||||
|
||||
func centralTime():
|
||||
func centralTime() -> float:
|
||||
return cooldown / speedScale
|
||||
func isCooldowned():
|
||||
func isCooldowned() -> bool:
|
||||
return timeSinceLastStart() >= centralTime()
|
||||
func start():
|
||||
func start() -> bool:
|
||||
var state = isCooldowned()
|
||||
if state:
|
||||
lastStart = WorldManager.getTime()
|
||||
return state
|
||||
func timeSinceLastStart():
|
||||
func timeSinceLastStart() -> float:
|
||||
return WorldManager.getTime() - lastStart
|
||||
func percent():
|
||||
func percent() -> float:
|
||||
return timeSinceLastStart() / centralTime()
|
||||
|
||||
@@ -138,7 +138,7 @@ func _ready():
|
||||
UIState.player = self
|
||||
if WorldManager.isRelease():
|
||||
for i in weaponStore.get_children():
|
||||
i.free()
|
||||
i.queue_free()
|
||||
weaponStore.add_child(ComponentManager.getWeapon("PurpleCrystal").instantiate())
|
||||
for i in weaponStore.get_children():
|
||||
i.hide()
|
||||
@@ -505,6 +505,7 @@ func summon(who: PackedScene, syncFields: bool = true, lockValue: bool = true) -
|
||||
var instance: SummonBase = who.instantiate()
|
||||
instance.position = get_global_mouse_position()
|
||||
instance.myMaster = self
|
||||
summoned(instance)
|
||||
if isPlayer(): instance.add_to_group("players")
|
||||
if syncFields:
|
||||
if lockValue:
|
||||
@@ -550,20 +551,22 @@ func enterStage(_stage: int):
|
||||
pass
|
||||
func kill():
|
||||
pass
|
||||
func summoned(_entity: SummonBase):
|
||||
pass
|
||||
|
||||
static func findPlayer(playerName: String) -> EntityBase:
|
||||
for i in getPlayers():
|
||||
if i.displayName == playerName:
|
||||
return i
|
||||
return null
|
||||
static func generatePlayer(playerName: String) -> EntityBase:
|
||||
var player = generate(ComponentManager.getCharacter("Rooster"), Vector2.ZERO, false)
|
||||
player.displayName = playerName
|
||||
static func generatePlayer(playerName: String, character: String, extraFields: Dictionary = {}) -> EntityBase:
|
||||
var player = generate(ComponentManager.getCharacter(character), Vector2.ZERO, false, false, true, playerName)
|
||||
player.name = "Player_%s" % playerName
|
||||
print(extraFields)
|
||||
var feed = ComponentManager.getAbstract("FeedCardBase").instantiate() as Feed
|
||||
for field in OutGameStorage.upgradableFieldsValue:
|
||||
for field in extraFields:
|
||||
feed.fields.append(field)
|
||||
feed.fieldValues.append(OutGameStorage.upgradableFieldsValue[field])
|
||||
feed.fieldValues.append(extraFields[field])
|
||||
feed.freeToBuy = true
|
||||
feed.apply(player)
|
||||
return player
|
||||
@@ -572,12 +575,15 @@ static func generate(
|
||||
spawnPosition: Vector2,
|
||||
isMob: bool = true,
|
||||
spawnAsBoss: bool = false,
|
||||
addToWorld: bool = true
|
||||
addToWorld: bool = true,
|
||||
disName: String = ""
|
||||
):
|
||||
var instance: EntityBase = entity.instantiate()
|
||||
instance.position = spawnPosition
|
||||
instance.isBoss = spawnAsBoss
|
||||
instance.level = clamp((round(Wave.current * (1 + GameRule.entityLevelOffsetByWave * randf_range(-1, 1)))), 1, INF)
|
||||
if disName:
|
||||
instance.displayName = disName
|
||||
if isMob:
|
||||
instance.add_to_group("mobs")
|
||||
else:
|
||||
|
||||
@@ -5,6 +5,7 @@ class_name CharacterCard
|
||||
signal select()
|
||||
|
||||
@export var displayName: String = "Unknown Character"
|
||||
@export var slogan: String = "Slogan"
|
||||
@export var avatar: Texture2D = null
|
||||
@export_multiline var description: String = ""
|
||||
@export var fields: Array[FieldStore.Entity] = []
|
||||
@@ -14,6 +15,7 @@ signal select()
|
||||
|
||||
@onready var avatarTexture: TextureRect = $%avatarTexture
|
||||
@onready var nameLebel: Label = $%nameLabel
|
||||
@onready var sloganLabel: Label = $%sloganLabel
|
||||
@onready var descriptionLabel: Label = $%descriptionLabel
|
||||
@onready var fieldsBox: Control = $%fields
|
||||
@onready var animator: AnimationPlayer = $%animator
|
||||
@@ -40,6 +42,7 @@ func _process(_delta):
|
||||
func rebuildInfo():
|
||||
avatarTexture.texture = avatar
|
||||
nameLebel.text = displayName
|
||||
sloganLabel.text = "“%s”" % slogan
|
||||
descriptionLabel.text = description
|
||||
for child in fieldsBox.get_children():
|
||||
fieldsBox.remove_child(child)
|
||||
|
||||
@@ -31,3 +31,17 @@ static func fill(origin: Dictionary, filler: Callable) -> Dictionary:
|
||||
return accum,
|
||||
{}
|
||||
)
|
||||
static func dictionaryFromEntries(keys: Array, values: Array) -> Dictionary:
|
||||
var result = {}
|
||||
for index in len(keys):
|
||||
var key = keys[index]
|
||||
var value = values[index]
|
||||
result[key] = value
|
||||
return result
|
||||
static func mergeDictionary(a: Dictionary, b: Dictionary) -> Dictionary:
|
||||
var result := {}
|
||||
for key in a:
|
||||
result[key] = a[key]
|
||||
for key in b:
|
||||
result[key] = result.get(key, 0.0) + b[key]
|
||||
return result
|
||||
|
||||
Reference in New Issue
Block a user