diff --git a/components/Bullets/HXD.tscn b/components/Bullets/HXD.tscn new file mode 100644 index 0000000..d477d00 --- /dev/null +++ b/components/Bullets/HXD.tscn @@ -0,0 +1,51 @@ +[gd_scene load_steps=8 format=3 uid="uid://bqqi6l5wjbal0"] + +[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_2mhxm"] +[ext_resource type="Script" uid="uid://4mb47jqtc8f7" path="res://scripts/Contents/Bullets/HXD.gd" id="2_4lnkm"] +[ext_resource type="Texture2D" uid="uid://cn8otc1mue01x" path="res://resources/bullets/HXD/1.png" id="2_c1db4"] +[ext_resource type="Texture2D" uid="uid://cu7y6xuwad1if" path="res://resources/bullets/HXD/2.png" id="3_4lnkm"] +[ext_resource type="Texture2D" uid="uid://spfkgh4a2lbu" path="res://resources/bullets/HXD/3.png" id="4_ag3l8"] + +[sub_resource type="SpriteFrames" id="SpriteFrames_lskjb"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": ExtResource("2_c1db4") +}], +"loop": true, +"name": &"0", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": ExtResource("3_4lnkm") +}], +"loop": true, +"name": &"1", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": ExtResource("4_ag3l8") +}], +"loop": true, +"name": &"2", +"speed": 5.0 +}] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_4lnkm"] +size = Vector2(32, 20) + +[node name="HXD" instance=ExtResource("1_2mhxm")] +script = ExtResource("2_4lnkm") +displayName = "茴香豆" +penerate = 1.0 +lifeTime = 5000.0 + +[node name="texture" parent="." index="0"] +scale = Vector2(0.185, 0.185) +sprite_frames = SubResource("SpriteFrames_lskjb") +animation = &"2" + +[node name="hitbox" parent="." index="1"] +shape = SubResource("RectangleShape2D_4lnkm") diff --git a/components/Characters/Rooster.tscn b/components/Characters/Rooster.tscn index 82588a7..a6c408c 100644 --- a/components/Characters/Rooster.tscn +++ b/components/Characters/Rooster.tscn @@ -2,7 +2,7 @@ [ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"] [ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"] -[ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="3_da2ca"] +[ext_resource type="PackedScene" uid="uid://bm5sw6mr71acq" path="res://components/Weapons/HXD.tscn" id="3_da2ca"] [ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"] [ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"] [ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"] @@ -58,8 +58,7 @@ metadata/_edit_vertical_guides_ = [71.0] [node name="weaponStore" parent="." index="1"] process_mode = 4 -[node name="PurpleCrystal" parent="weaponStore" index="0" instance=ExtResource("3_da2ca")] -debugRebuild = false +[node name="HXD" parent="weaponStore" index="0" instance=ExtResource("3_da2ca")] [node name="sprint" parent="sounds" index="0"] stream = ExtResource("4_66s6c") diff --git a/components/Weapons/HXD.tscn b/components/Weapons/HXD.tscn new file mode 100644 index 0000000..9a9eca6 --- /dev/null +++ b/components/Weapons/HXD.tscn @@ -0,0 +1,33 @@ +[gd_scene load_steps=4 format=3 uid="uid://bm5sw6mr71acq"] + +[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_h4ls7"] +[ext_resource type="Script" uid="uid://0xfj35jvi7ym" path="res://scripts/Contents/Weapons/HXD.gd" id="2_7tnwq"] +[ext_resource type="Texture2D" uid="uid://cvvtr2mmwo18r" path="res://resources/weapons/HXD.png" id="2_d5bd0"] + +[node name="HXD" instance=ExtResource("1_h4ls7")] +script = ExtResource("2_7tnwq") +avatarTexture = ExtResource("2_d5bd0") +displayName = "咸亨记账簿" +quality = 3 +typeTopic = 3 +costBeachball = 4000 +store = { +"atk": 4 +} +descriptionTemplate = "发射$atk颗[b]茴香豆[/b],在敌人间反弹,每颗茴香豆最多可以反弹$atk次,每次反弹对敌人造成$atk点伤害。散射+40°" +cooldown = 1000.0 +debugRebuild = true + +[node name="avatar" parent="container/info" index="0"] +texture = ExtResource("2_d5bd0") + +[node name="beachball" parent="container/info/infos" index="1"] +count = 4000 + +[node name="name" parent="container/info" index="2"] +displayName = "咸亨记账簿" +quality = 3 +typeTopic = 3 + +[node name="description" parent="container" index="2"] +text = "[center]发射[color=cyan]4[/color]颗[b]茴香豆[/b],在敌人间反弹,每颗茴香豆最多可以反弹[color=cyan]4[/color]次,每次反弹对敌人造成[color=cyan]4[/color]点伤害。散射+40°[/center]" diff --git a/resources/bullets/HXD/1.png b/resources/bullets/HXD/1.png new file mode 100644 index 0000000..46fc027 Binary files /dev/null and b/resources/bullets/HXD/1.png differ diff --git a/resources/bullets/HXD/1.png.import b/resources/bullets/HXD/1.png.import new file mode 100644 index 0000000..b6cc54d --- /dev/null +++ b/resources/bullets/HXD/1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cn8otc1mue01x" +path="res://.godot/imported/1.png-57a69a4c68ef0b7bef87f2dfbfb80a64.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resources/bullets/HXD/1.png" +dest_files=["res://.godot/imported/1.png-57a69a4c68ef0b7bef87f2dfbfb80a64.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/resources/bullets/HXD/2.png b/resources/bullets/HXD/2.png new file mode 100644 index 0000000..b9e974f Binary files /dev/null and b/resources/bullets/HXD/2.png differ diff --git a/resources/bullets/HXD/2.png.import b/resources/bullets/HXD/2.png.import new file mode 100644 index 0000000..155badd --- /dev/null +++ b/resources/bullets/HXD/2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cu7y6xuwad1if" +path="res://.godot/imported/2.png-37506f6061013db59b3d01a78b632aff.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resources/bullets/HXD/2.png" +dest_files=["res://.godot/imported/2.png-37506f6061013db59b3d01a78b632aff.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/resources/bullets/HXD/3.png b/resources/bullets/HXD/3.png new file mode 100644 index 0000000..633d04a Binary files /dev/null and b/resources/bullets/HXD/3.png differ diff --git a/resources/bullets/HXD/3.png.import b/resources/bullets/HXD/3.png.import new file mode 100644 index 0000000..dd75554 --- /dev/null +++ b/resources/bullets/HXD/3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://spfkgh4a2lbu" +path="res://.godot/imported/3.png-8d11a82b969f5c829e3aa7b862e3f6be.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resources/bullets/HXD/3.png" +dest_files=["res://.godot/imported/3.png-8d11a82b969f5c829e3aa7b862e3f6be.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/resources/weapons/HXD.png b/resources/weapons/HXD.png new file mode 100644 index 0000000..eb3f36e Binary files /dev/null and b/resources/weapons/HXD.png differ diff --git a/resources/weapons/HXD.png.import b/resources/weapons/HXD.png.import new file mode 100644 index 0000000..fee51d3 --- /dev/null +++ b/resources/weapons/HXD.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cvvtr2mmwo18r" +path="res://.godot/imported/HXD.png-596822d7cb64882146b5a289043d390a.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resources/weapons/HXD.png" +dest_files=["res://.godot/imported/HXD.png-596822d7cb64882146b5a289043d390a.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/scripts/Contents/Bullets/HXD.gd b/scripts/Contents/Bullets/HXD.gd new file mode 100644 index 0000000..4c872b8 --- /dev/null +++ b/scripts/Contents/Bullets/HXD.gd @@ -0,0 +1,24 @@ +extends BulletBase +class_name HXDBullet + +var bouncedTime: int = 0 +var maxBouncedTime: int = 0 + +func spawn(): + texture.play(str(randi_range(0, 2))) +func ai(): + PresetBulletAI.forward(self, rotation) +func succeedToHit(_dmg: float, entity: EntityBase): + if bouncedTime < maxBouncedTime: + var newEntity = EntityTool.findClosetEntity(position, get_tree(), !launcher.isPlayer(), launcher.isPlayer(), [entity]) + if is_instance_valid(newEntity): + look_at(newEntity.position) + bouncedTime += 1 +func split(newBullet: BulletBase, _index: int, _total: int, _lastBullet: float): + if newBullet is HXDBullet: + newBullet.bouncedTime = 0 + return newBullet +func refract(newBullet: BulletBase, _entity: EntityBase, _index: int, _total: int, _lastBullet: float): + if newBullet is HXDBullet: + newBullet.bouncedTime = 0 + return newBullet diff --git a/scripts/Contents/Bullets/HXD.gd.uid b/scripts/Contents/Bullets/HXD.gd.uid new file mode 100644 index 0000000..df6844f --- /dev/null +++ b/scripts/Contents/Bullets/HXD.gd.uid @@ -0,0 +1 @@ +uid://4mb47jqtc8f7 diff --git a/scripts/Contents/Weapons/HXD.gd b/scripts/Contents/Weapons/HXD.gd new file mode 100644 index 0000000..28f94ba --- /dev/null +++ b/scripts/Contents/Weapons/HXD.gd @@ -0,0 +1,17 @@ +@tool +extends Weapon + +func update(to: int, origin: Dictionary, _entity: EntityBase): + origin["atk"] += 1 * to * soulLevel + return origin +func attack(entity: EntityBase): + for i in readStore("atk"): + for bullet in BulletBase.generate( + ComponentManager.getBullet("HXD"), + entity, + entity.findWeaponAnchor("normal"), + entity.findWeaponAnchor("normal").angle_to_point(get_global_mouse_position()) + deg_to_rad(randf_range(-1, 1) * 40) + ): + if bullet is HXDBullet: + bullet.maxBouncedTime = readStore("atk") + bullet.baseDamage = readStore("atk") diff --git a/scripts/Contents/Weapons/HXD.gd.uid b/scripts/Contents/Weapons/HXD.gd.uid new file mode 100644 index 0000000..1e33c82 --- /dev/null +++ b/scripts/Contents/Weapons/HXD.gd.uid @@ -0,0 +1 @@ +uid://0xfj35jvi7ym