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feat(角色): 添加新角色KukeMC和FurryR
添加KukeMC角色资源文件、脚本和场景配置 添加FurryR角色脚本和场景配置,包含特殊属性设置
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[gd_scene load_steps=2 format=3 uid="uid://ci4aho82dk58h"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_odk26"]
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[node name="FurryR" instance=ExtResource("1_odk26")]
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displayName = "熊谷凌"
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[gd_scene load_steps=4 format=3 uid="uid://d4lfjwy0hkidu"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_r4q7y"]
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[ext_resource type="Texture2D" uid="uid://c1jhrutky8pya" path="res://resources/characters/kukemc/avatar.webp" id="2_422pv"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_1c0ui"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2_422pv")
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}],
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"loop": true,
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"name": &"idle",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2_422pv")
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}],
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"loop": true,
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"name": &"walk",
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"speed": 5.0
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}]
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[node name="KukeMC" instance=ExtResource("1_r4q7y")]
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displayName = "酷可mc"
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[node name="texture" parent="." index="2"]
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sprite_frames = SubResource("SpriteFrames_1c0ui")
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animation = &"walk"
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