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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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refactor(ChainGun): 调整武器属性和子弹生成逻辑
修改ChainGun的数值属性和子弹生成方式,新增split参数控制子弹间距 调整BossBar的样式和位置,删除未使用的shader文件
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@@ -1,14 +1,47 @@
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[gd_scene load_steps=5 format=3 uid="uid://ofpg5s3j7esv"]
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[gd_scene load_steps=9 format=3 uid="uid://ofpg5s3j7esv"]
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[ext_resource type="Script" path="res://scripts/Statemachine/BossBar.gd" id="1_hkj6o"]
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[ext_resource type="PackedScene" uid="uid://d1ulrvupa76ap" path="res://components/UI/ColorBar.tscn" id="1_uxey7"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_0aktd"]
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bg_color = Color(0, 0, 0, 0.5)
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corner_radius_top_left = 15
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corner_radius_top_right = 15
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corner_radius_bottom_right = 15
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corner_radius_bottom_left = 15
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corner_detail = 1
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_gor8g"]
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bg_color = Color(1, 0, 0, 0.5)
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corner_radius_top_left = 15
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corner_radius_top_right = 15
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corner_radius_bottom_right = 15
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corner_radius_bottom_left = 15
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corner_detail = 1
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_g3ag3"]
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bg_color = Color(0, 1, 0, 0.5)
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corner_radius_top_left = 15
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corner_radius_top_right = 15
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corner_radius_bottom_right = 15
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corner_radius_bottom_left = 15
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corner_detail = 1
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_bua1u"]
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bg_color = Color(1, 1, 1, 1)
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corner_radius_top_left = 15
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corner_radius_top_right = 15
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corner_radius_bottom_right = 15
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corner_radius_bottom_left = 15
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corner_detail = 1
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_ar00p"]
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content_margin_left = 10.0
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[sub_resource type="LabelSettings" id="LabelSettings_esyuk"]
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font_size = 12
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font_color = Color(0, 0, 0, 1)
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outline_size = 2
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[node name="BossBar" type="Control"]
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layout_mode = 3
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@@ -23,16 +56,20 @@ script = ExtResource("1_hkj6o")
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unique_name_in_owner = true
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layout_mode = 1
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anchors_preset = -1
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anchor_left = 0.2
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anchor_top = 1.0
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anchor_right = 0.8
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anchor_bottom = 1.0
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offset_top = -65.0
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anchor_left = 0.3
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anchor_top = 0.95
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anchor_right = 0.7
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anchor_bottom = 0.95
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offset_top = -30.0
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offset_right = 0.0
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offset_bottom = -40.0
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offset_bottom = 0.0
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grow_horizontal = 2
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grow_vertical = 0
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grow_vertical = 2
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currentValue = 0.0
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backBox = SubResource("StyleBoxFlat_0aktd")
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middleBox1 = SubResource("StyleBoxFlat_gor8g")
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middleBox2 = SubResource("StyleBoxFlat_g3ag3")
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frontBox = SubResource("StyleBoxFlat_bua1u")
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[node name="panel" type="PanelContainer" parent="health"]
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layout_mode = 1
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