mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-12 14:47:13 +08:00
refactor(ChainGun): 调整武器属性和子弹生成逻辑
修改ChainGun的数值属性和子弹生成方式,新增split参数控制子弹间距 调整BossBar的样式和位置,删除未使用的shader文件
This commit is contained in:
@@ -10,16 +10,19 @@ avatarTexture = ExtResource("2_ghn43")
|
||||
displayName = "链式机枪"
|
||||
costBeachball = 400
|
||||
store = {
|
||||
"atk": 5,
|
||||
"count": 1
|
||||
"atk": 7,
|
||||
"count": 1,
|
||||
"split": 20
|
||||
}
|
||||
storeType = {
|
||||
"atk": 1,
|
||||
"count": 1
|
||||
"count": 1,
|
||||
"split": 1
|
||||
}
|
||||
descriptionTemplate = "发射$count个[b]微型水晶[/b],可造成$atk点伤害。"
|
||||
descriptionTemplate = "以$split单位的间隔发射$count个[b]微型水晶[/b],可造成$atk点伤害。"
|
||||
needEnergy = 1.0
|
||||
cooldown = 66.0
|
||||
cooldown = 50.0
|
||||
debugRebuild = true
|
||||
|
||||
[node name="avatar" parent="container/info" index="0"]
|
||||
texture = ExtResource("2_ghn43")
|
||||
@@ -34,4 +37,4 @@ text = "400"
|
||||
displayName = "链式机枪"
|
||||
|
||||
[node name="description" parent="container" index="2"]
|
||||
text = "[center]发射[color=cyan]2[/color]→[color=yellow]2[/color]个[b]微型水晶[/b],可造成[color=cyan]5[/color]→[color=yellow]7[/color]点伤害。[/center]"
|
||||
text = "[center]以[color=cyan]20[/color]→[color=yellow]0[/color]单位的间隔发射[color=cyan]1[/color]→[color=yellow]1[/color]个[b]微型水晶[/b],可造成[color=cyan]7[/color]→[color=yellow]9[/color]点伤害。[/center]"
|
||||
|
||||
Reference in New Issue
Block a user