mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-09 13:17:12 +08:00
feat(武器): 为HCN角色添加BigLaser武器并调整伤害计算
- 在HCN角色中新增BigLaser武器 - 修改BigLaser的executeAtk为固定值1 - 调整bulletHit和calculateDamage方法,添加entity参数
This commit is contained in:
@@ -57,7 +57,8 @@ func attack(entity: EntityBase):
|
||||
var bigLaser: BigLaser = bullet
|
||||
bigLaser.dotTime = readStore("time") * 1000
|
||||
bigLaser.baseDamage = readStore("atk")
|
||||
bigLaser.executeAtk = readStoreExtra("executeAtk")
|
||||
# bigLaser.executeAtk = readStoreExtra("executeAtk")
|
||||
bigLaser.executeAtk = 1
|
||||
await TickTool.frame()
|
||||
bigLaser.animator.speed_scale = 5 / (5 + readStoreExtra("duration"))
|
||||
return true
|
||||
|
||||
Reference in New Issue
Block a user