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feat(UI): 为ColorBar添加currentValue属性并完善boss血条逻辑
为ColorBar组件添加currentValue属性以跟踪当前值。同时修复当设置boss时未正确更新血条显示的问题,确保boss血条在切换目标时能正确显示初始血量。
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@@ -4,9 +4,7 @@ class_name BossBar
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@onready var nameLabel: Label = $"%name"
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@onready var valueLabel: Label = $"%value"
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func _ready():
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if is_instance_valid(entity):
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nameLabel.text = entity.displayName
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func _process(_delta):
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if is_instance_valid(entity):
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nameLabel.text = entity.displayName
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valueLabel.text = "%.2f" % (entity.health / entity.fields[FieldStore.Entity.MAX_HEALTH] * 100)
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