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fix(Feeds): 统一武器品质等级为3
移除多余的quality属性并统一info节点中的品质等级,保持数据一致性
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@@ -7,7 +7,6 @@
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[node name="ChainGun" instance=ExtResource("1_7uifb")]
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avatarTexture = ExtResource("2_j74mc")
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displayName = "链式机枪"
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quality = 3
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topic = 8
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weapons = Array[PackedScene]([ExtResource("3_0nqrh")])
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costs = Array[int]([0, 3])
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@@ -18,5 +17,5 @@ texture = ExtResource("2_j74mc")
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[node name="name" parent="container/info" index="1"]
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displayName = "链式机枪"
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quality = 4
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quality = 3
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topic = 8
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