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feat(武器系统): 添加神手玉武器并完善格挡机制
添加新武器"神手玉",实现不同类型的攻击格挡效果: - 近战挥舞:化解伤害 - 近战戳刺:反弹伤害并击退 - 远程射弹:概率弹反 - 猛冲攻击:反弹速度 - 吐息攻击:产生击退 - 魔法/召唤攻击:少量储能 调整Parry.gd的相机震动参数,增加BulletBase的MotionType枚举值STAB,完善Parrier.gd对不同攻击类型的处理逻辑。同时添加Debug测试boss选项,修复AcidS.gd的缩进问题。
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@@ -298,13 +298,15 @@ size_flags_horizontal = 3
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theme = ExtResource("4_lfxcn")
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selected = 0
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allow_reselect = true
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item_count = 3
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item_count = 4
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popup/item_0/text = "无尽波次·标准游戏体验"
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popup/item_0/id = 0
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popup/item_1/text = "Boss Rush"
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popup/item_1/id = 1
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popup/item_2/text = "割草·高难度⚠️"
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popup/item_2/id = 2
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popup/item_3/text = "[Debug] Testboss"
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popup/item_3/id = 3
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[node name="useTutorial" type="HBoxContainer" parent="content/wrapper/layout/startGameWrapper/start/starter/singleplayer/playConfig" index="2" unique_id=2079979053]
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layout_mode = 2
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