diff --git a/scripts/Statemachine/EntityBase.gd b/scripts/Statemachine/EntityBase.gd index 5de72cd..5336764 100644 --- a/scripts/Statemachine/EntityBase.gd +++ b/scripts/Statemachine/EntityBase.gd @@ -77,6 +77,7 @@ func _ready(): health = fields.get(FieldStore.Entity.MAX_HEALTH) energy = fields.get(FieldStore.Entity.MAX_ENERGY) * 0.5 if isPlayer(): + statebar.levelLabel.hide() UIState.player = self hurtbox.body_entered.connect( func(body):