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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(武器系统): 添加核弹武器及相关资源
实现核弹武器功能,包括: - 添加核弹控制器武器脚本和场景 - 实现核弹子弹逻辑和爆炸效果 - 添加相关图片、音效资源 - 更新角色武器库包含核弹 - 调整武器名称颜色配置
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@@ -0,0 +1,52 @@
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[gd_scene load_steps=7 format=3 uid="uid://6aetx86j5ue"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_dpea6"]
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[ext_resource type="Texture2D" uid="uid://gs6jd1qxkl74" path="res://resources/bullets/nuclear-bomb/bomb.png" id="2_1kyo5"]
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[ext_resource type="Script" path="res://scripts/Contents/Bullets/NuclearBomb.gd" id="2_f85ek"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_mku0w"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2_1kyo5")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="LabelSettings" id="LabelSettings_asfas"]
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font_size = 30
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font_color = Color(1, 0, 0, 1)
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outline_size = 1
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outline_color = Color(1, 0, 0, 1)
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[sub_resource type="CircleShape2D" id="CircleShape2D_nhppq"]
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radius = 1000.0
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[node name="NuclearBomb" instance=ExtResource("1_dpea6")]
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script = ExtResource("2_f85ek")
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displayName = "核弹"
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damage = 500.0
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autoDestroyOnHitMap = false
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[node name="texture" parent="." index="0"]
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sprite_frames = SubResource("SpriteFrames_mku0w")
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[node name="anchor" type="Node2D" parent="texture" index="1"]
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unique_name_in_owner = true
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[node name="label" type="Label" parent="texture/anchor" index="0"]
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unique_name_in_owner = true
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offset_left = -200.0
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offset_top = -25.0
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offset_right = 200.0
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offset_bottom = 25.0
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text = "NUCLEAR WARNING %.1f"
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label_settings = SubResource("LabelSettings_asfas")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="hitbox" parent="." index="1"]
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visible = false
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shape = SubResource("CircleShape2D_nhppq")
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