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fix(Feeds): 调整幸运签语饼的成本和数量配置
将costs数组从[0, 1, 2]调整为[0, 1],并相应更新costCounts为[165, 50],以平衡游戏经济性
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@@ -9,8 +9,8 @@ displayName = "幸运签语饼"
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quality = 2
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fields = Array[int]([14, 4, 6, 18])
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fieldValues = Array[float]([0.1, 0.07, 0.12, 3.0])
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costs = Array[int]([0, 1, 2])
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costCounts = Array[int]([200, 75, 1])
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costs = Array[int]([0, 1])
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costCounts = Array[int]([165, 50])
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_or0st")
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