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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-01 08:51:53 +08:00

fix: 调整角色属性和技能图标逻辑

将Chick角色的最大生命值从2000降低至1500以平衡游戏难度
修改EntityBase的能量恢复为随机范围(0.01-0.15)增加变化性
更新SkillIcon进度计算,加入能量限制条件防止显示异常
This commit is contained in:
2025-09-07 14:59:56 +08:00
parent 762e88156f
commit eece417834
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -156,7 +156,7 @@ func _physics_process(_delta: float) -> void:
if (isPlayer() or is_instance_valid(currentFocusedBoss)) and not charginup:
ai()
move_and_slide()
storeEnergy(0.05 * fields.get(FieldStore.Entity.ENERGY_REGENERATION), true)
storeEnergy(randf_range(0.01, 0.15) * fields.get(FieldStore.Entity.ENERGY_REGENERATION), true)
trailParticle.emitting = trailing
# 通用方法