diff --git a/scripts/Contents/Characters/Chick.gd b/scripts/Contents/Characters/Chick.gd index 85840d0..454ea21 100644 --- a/scripts/Contents/Characters/Chick.gd +++ b/scripts/Contents/Characters/Chick.gd @@ -7,7 +7,7 @@ const laserCount = 4 func register(): fields[FieldStore.Entity.MAX_HEALTH] = 2000 - fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.35 + fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.5 attackCooldownMap[0] = 500 attackCooldownMap[1] = 6000 attackCooldownMap[2] = 100 diff --git a/scripts/Contents/Characters/Hen.gd b/scripts/Contents/Characters/Hen.gd index fd82229..5ab6421 100644 --- a/scripts/Contents/Characters/Hen.gd +++ b/scripts/Contents/Characters/Hen.gd @@ -3,7 +3,7 @@ class_name Hen func register(): fields[FieldStore.Entity.MAX_HEALTH] = 75 - fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.15 + fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.25 fields[FieldStore.Entity.OFFSET_SHOOT] = 10 func ai():