diff --git a/resources/maps/background.jpeg b/resources/maps/background.jpeg new file mode 100644 index 0000000..f2c34b3 Binary files /dev/null and b/resources/maps/background.jpeg differ diff --git a/resources/maps/background.jpeg.import b/resources/maps/background.jpeg.import new file mode 100644 index 0000000..527f2ff --- /dev/null +++ b/resources/maps/background.jpeg.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bjnooofncaadd" +path="res://.godot/imported/background.jpeg-f024d3395620fa6dca7f59dfebae682f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resources/maps/background.jpeg" +dest_files=["res://.godot/imported/background.jpeg-f024d3395620fa6dca7f59dfebae682f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/scripts/Contents/Characters/Cat.gd b/scripts/Contents/Characters/Cat.gd index 59b95e4..ea7d2fe 100644 --- a/scripts/Contents/Characters/Cat.gd +++ b/scripts/Contents/Characters/Cat.gd @@ -4,7 +4,7 @@ class_name Maodie func register(): fields[FieldStore.Entity.MAX_HEALTH] = 75 fields[FieldStore.Entity.MOVEMENT_SPEED] = randf_range(0.5, 0.8) - attackCooldownMap[0] = randi_range(3500, 8000) + attackCooldownMap[0] = randi_range(2500, 6000) sprintMultiplier = randf_range(10, 35) func ai(): PresetEntityAI.follow(self, currentFocusedBoss) diff --git a/scripts/Contents/Wave.gd b/scripts/Contents/Wave.gd index dbcecb3..70a7c25 100644 --- a/scripts/Contents/Wave.gd +++ b/scripts/Contents/Wave.gd @@ -22,7 +22,7 @@ func duplicate() -> Wave: wave.per = per return wave -static var current: int = startWith(10) +static var current: int = startWith(1) static var WAVE_NORMAL = [ Wave.create("Hen", 1, 3, false, 0, INF, 1), Wave.create("Cat", 1, 3, false, 0, INF, 1),