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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(子弹): 添加紫色水晶子弹的爆炸效果和销毁逻辑
refactor(子弹基类): 重构销毁逻辑防止重复调用 fix(敌人): 调整小鸡boss的出现波次和激光音效 style(场景文件): 整理动画资源顺序
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@@ -4,6 +4,11 @@
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[sub_resource type="SpriteFrames" id="SpriteFrames_vypy3"]
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[sub_resource type="Animation" id="Animation_oinqg"]
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resource_name = "destroy"
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length = 0.5
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step = 0.1
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[sub_resource type="Animation" id="Animation_ynxlt"]
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resource_name = "loop"
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loop_mode = 1
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@@ -24,11 +29,6 @@ tracks/0/keys = {
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[sub_resource type="Animation" id="Animation_kmogx"]
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resource_name = "spawn"
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[sub_resource type="Animation" id="Animation_oinqg"]
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resource_name = "destroy"
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length = 0.5
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step = 0.1
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_dxweq"]
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_data = {
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"destroy": SubResource("Animation_oinqg"),
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