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feat(子弹): 添加紫色水晶子弹的爆炸效果和销毁逻辑
refactor(子弹基类): 重构销毁逻辑防止重复调用 fix(敌人): 调整小鸡boss的出现波次和激光音效 style(场景文件): 整理动画资源顺序
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@@ -4,6 +4,7 @@
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[ext_resource type="Script" path="res://scripts/Contents/Bullets/FireScan.gd" id="2_qprdp"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4qcsn"]
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size = Vector2(50, 50)
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[node name="FireScan" instance=ExtResource("1_cqre5")]
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script = ExtResource("2_qprdp")
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