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refactor: 替换PresetAIs为PresetBulletAI,优化子弹AI逻辑
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@@ -6,7 +6,7 @@ func register():
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damage = 20
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penerate = 1
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func ai():
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PresetAIs.lockLauncher(self, launcher, true)
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PresetBulletAI.lockLauncher(self, launcher, true)
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if !launcher.sprinting:
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tryDestroy()
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func destroy(beacuseMap: bool):
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